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#1 |
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Martin Shaw
Join Date: Nov 2005
Location: United Kingdom
Posts: 319
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There is probably nothing to describe this phenomena that seems to be a sub genre of graphical and sound styling that The Bitmap Brothers were so famous for doing, but I thought it would be interesting to start a thread that has a list of games that use a similar graphical / sound styling for their games.
I suspect The Bitmap Brothers might not have been the first to do it although I could be wrong. Games like: James Pond, Ruff n Tumble, Car-Vup to name a few. Maybe such a topic would make a good feature for Amiga Lore, e.g. how this originated etc.
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Hi, I'm Martin Shaw. This is Run The Gauntlet. If you want to see Action Sports.... This is the place to be! EFNet #Amiga |
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#2 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,272
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Alien Bash II: http://hol.abime.net/5406
and maybe also Watchtower: http://hol.abime.net/1675/screenshot |
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#3 |
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Registered User
Join Date: May 2003
Location: mercury
Posts: 471
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I dont get very well why James Pond and Car-Vup could be described as BitmapBrother style..
check it up these two: Robin Hood: Legend Quest Deep core
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insert disk 2,. mwahahahah |
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#4 |
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My elbow tastes of icky
Join Date: Mar 2002
Location: Manchester, UK
Posts: 357
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How would you define this phenomena that can't be described? I'm lost.
![]() You mean games where the music and graphics seem to complement each other particularly well?
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Get in touch with your inner tadpole |
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#5 | |
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Martin Shaw
Join Date: Nov 2005
Location: United Kingdom
Posts: 319
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Quote:
Cutesy graphics that have a rounded and reflective shine to them is the best way I can describe it. ![]() Lots of bouncing collectables ![]() Virocop and Fire & Brimstone or Globdule to name some more.
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Hi, I'm Martin Shaw. This is Run The Gauntlet. If you want to see Action Sports.... This is the place to be! EFNet #Amiga |
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#6 |
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Registered User
Join Date: May 2003
Location: mercury
Posts: 471
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Is just that its like a too wide specifications.
Anyway, for the colour scheme.. look at Paradroid90 methalic tones. For the collect'm up question, well, Taito were the king of that. BubbleBobble and specially RainbowIslands has the bigger collect'm up fever I can remember.
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insert disk 2,. mwahahahah |
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#7 |
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Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 10,516
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Thalion Webshrine |
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#8 |
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emul-hat0r
Join Date: Sep 2007
Location: FREEŰL!!!
Age: 37
Posts: 148
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As for graphic style, all I can think of is Darkmere, Banshee and BabeAnoid.
As for attitude... no one like the Bros!!! ![]() |
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#9 |
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Zone Friend
Join Date: May 2006
Location: France
Posts: 384
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gfx signature recognizable were the work of Pete Lyon and Mark Jones.
Kamelito |
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#10 |
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Glastonbridge Software
Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 345
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I think it's mostly the choice of colours as well as a lot of stonework that does it. Lots of shades of greyish-blue and orange-brown.
Some of The Killing Game Show has a similar vibe to it, especially the pick ups and bullets which are somewhat reminiscent of Xenon II. |
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#11 | |
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Martin Shaw
Join Date: Nov 2005
Location: United Kingdom
Posts: 319
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Quote:
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Hi, I'm Martin Shaw. This is Run The Gauntlet. If you want to see Action Sports.... This is the place to be! EFNet #Amiga |
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#12 |
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Registered User
Join Date: Oct 2012
Location: The Netherlands
Age: 31
Posts: 31
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Great thread!
Core Design's Wolfchild springs to mind ![]() |
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#13 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,272
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I always liked two first worlds of Wolfchild but not sure about later levels. They are so generic and similar looking, feels like different game.
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#14 |
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Registered User
Join Date: Oct 2012
Location: The Netherlands
Age: 31
Posts: 31
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#15 |
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Registered User
Join Date: Mar 2007
Location: BP/Poland
Age: 34
Posts: 742
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Good thread!
Dan Malone and Mark Coleman had pretty different styles imho and I dont know what exactly people mean when they talk about 'BB graphical style'. Somebody on the board even claimed that Mark Coleman did not exist and it was all Malone's work, but in my opinion he must be blind (not to mention that its a crazy conspiracy theory ).Maybe its about quality. Deep Core may seem to have similar style, but When you take a closer look you see the gfx is weak. Decent pixel pusher =/= good artist. I think the both BB graphic designers were talented and skilled at drawing and thats why they distinguish from the mass of craftsmen. Dan Malone is professional artist (diploma etc), I dont know much about Mark Coleman (he's not become so popular ). Gods, Xenon II and Magic Pockets - similarities are obvious (even some baddies are recycled). Great use of just few colors, great sprite design. CE, Speedball 2 - greatest isometric gfx ever + the characters' images ![]()
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the last lobster on Titanic |
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#16 |
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Registered User
Join Date: Mar 2011
Location: Australia Perth
Posts: 91
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Chaos Engine 1 and 2.
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#17 |
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Registered User
Join Date: Jun 2012
Location: New Zealand
Posts: 20
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http://www.youtube.com/watch?v=6qpca8n3Wr0
Blackviper has that kind of feel, mainly around the motorbike animations. The best game that feels like a bitmap brothers game is Ruff'n'Tumble :-) Alien bash 2... this is amazing game, overlooked to be honest. I prefer it more than the Chaos engine :-) |
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#18 |
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Registered User
Join Date: Jun 2012
Location: New Zealand
Posts: 20
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Gods and magic pockets... graphics recycled anyone? Even the sounds are similar. Gods is the better game though.
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#19 |
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Puttymoon inhabitant
Join Date: Mar 2007
Location: Prague, CZ
Age: 35
Posts: 2,413
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Naughty Ones is a lot of bitmapbrotherish to me.
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#20 |
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Registered User
Join Date: Jan 2013
Location: Lexington VA
Posts: 67
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Elf feels like a bitmap bros game to me.
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#21 |
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cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 31
Posts: 2,216
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I absolutely adore the audio-visual style of the bitmaps. Alas i am sad it is quite unique, i would like to see more. Some games have a similar vibe, but not nearly close enough.
Wish they had made more games to be honest ![]()
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#22 |
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Into the Wonderful
Join Date: Mar 2002
Location: Gods Country
Age: 38
Posts: 2,009
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Couldn't agree more!
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#23 |
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Registered User
Join Date: Aug 2006
Location: England
Posts: 152
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Just spotted this, Ray Norrish version of X2 Intro in 68kb - http://www.youtube.com/watch?v=CTGG6B3Rgsk
Interesting times.. :-) |
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#24 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,272
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I think Robotz may look like early Bitmap Brothers game: http://www.youtube.com/watch?v=ywLWnmV0NVE
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#25 |
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Into the Wonderful
Join Date: Mar 2002
Location: Gods Country
Age: 38
Posts: 2,009
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It has got a look of the first Speedball about it.
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#26 |
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Spanish Amigan
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This arcade by Ecogames from Spain. Starts looking like an Alien Breed rip-off and continues looking like a Chaos Engine clone.
http://youtu.be/WEvuTLyytas |
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#27 | |
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cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 31
Posts: 2,216
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Quote:
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#28 |
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Registered User
Join Date: Mar 2008
Location: Berlin/Germany
Posts: 146
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Maybe Final Odyssey... The visual style always reminded me of Chaos Engine, but being puzzle/exploration oriented, the game play feels more like in Gods than in any of these rough action shooters (although it has some action too
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#29 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,272
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unfinished Space Marines for GameBoy Advance http://www.youtube.com/watch?v=XfYf694ywP8
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#30 |
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Into the Wonderful
Join Date: Mar 2002
Location: Gods Country
Age: 38
Posts: 2,009
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Bitmap Brothers style games?
Yeah. It's a lot more cartoony than Chaos Engine, but it definitely looks influenced by it.
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#31 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,272
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Indigo in Magic Pockets style http://www.youtube.com/watch?v=j3fizAksmp0
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#32 | |
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cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 31
Posts: 2,216
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Quote:
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