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#1 |
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Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 37
Posts: 8,139
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Winuae bug
Toni,
please take a look at this video. There is a bug where the pointer becomes trapped in the top half of the screen. This is on the latest public release, but also seems to do it on the latest beta. I will save logs when I get it to repeat. In the mean time what do you need? http://www.youtube.com/watch?v=ZEhsqC6jF1k |
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#2 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 38
Posts: 11,944
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Do you have mouse driver checkbox ticked in gameports panel? If yes, does it happen if you untick it?
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#3 |
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Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 37
Posts: 8,139
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No it isn't ticked.
I will keep trying to get it to repeat the bug so I can get a log to you. |
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#4 |
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Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 37
Posts: 8,139
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Toni,
Log attached. Quite a few "errors" |
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#5 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 38
Posts: 11,944
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Log is not complete. Did you cut beginning part of the log? Or did you load new configuration on the fly? Never do that when logging
![]() "Illegal kickmem bput" is most likely caused by some buggy program and nothing to do with mouse issue. EDIT: attach also your config file. |
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#6 |
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Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 37
Posts: 8,139
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Hmmm.. Okay later I'll start the logging from a fresh boot. It does it on most of my onfigs though
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#7 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 38
Posts: 11,944
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Perhaps you have some ancient uae utilities in startup-sequence or wbstartup?
Does it happen when using same config but booting from non-modified WB disk? |
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#8 |
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Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 37
Posts: 8,139
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Startup sequence is basic os3.9 or 3.1. Mui, and basic stuff like assigns.
It doesn't always start straight away, but once it does just a restart fixes it most of the time. Oddly it occurred earlier and I was confined to a small rectangular area approximately half way down the screen. I couldn't move in any direction. |
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#9 |
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Registered User
Join Date: Jul 2009
Location: Lala Land
Posts: 139
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I've also recently had this problem - and I believe it started with upgrading to 2.4.1 from whatever version I used before that.
My workflow stays the same with different versions of WinUAE - same Workbench configuration for years since I set it up. 3.5 boots up on HD disk image, then I start resource in the foreground and maybe have something like AsmPro or DiskMaster in the background which I occasionally switch to. Any time I moved the mouse outside a certain square region covering most of the screen, it would snap it back. I could fight against it and sometimes make it to the gadget outside of that region, but it was painful and frustrating. This would happen when I was trying to hit the "to back" gadget on the right of the screen titlebar of resource or diskmaster. |
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#10 |
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Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 37
Posts: 8,139
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Toni,
Please find a new logfile attached. This time it took quite a while for the bug to appear, but alas it did. On this occasion if I entered a small box on the top left I was trapped there. When I was able to get out everything was fine until i entered this box. |
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#11 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 38
Posts: 11,944
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Another possibility: GamePorts panel "Windows mouse" only?
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#12 |
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Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 37
Posts: 8,139
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"windows mouse" is selected
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#13 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 38
Posts: 11,944
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Select something else and try again.
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#14 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 38
Posts: 11,944
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http://www.winuae.net/files/b/winuae.zip may fix it.
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#15 |
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Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 37
Posts: 8,139
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Okay that beta completely freezes the emulation when I compile my blitz game. This works in 2.4.1
Last edited by bippym; 02 November 2012 at 21:07. |
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#16 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 38
Posts: 11,944
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Better question is: does latest official 2.5 betas work? If not, which was last working version.
Does the mouse work? Longer replies are allowed here ![]() EDIT: does today's winuae.zip work? (above log is also quite useless truncated log) Last edited by Toni Wilen; 02 November 2012 at 17:07. |
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#17 |
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Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 37
Posts: 8,139
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I have moved the beta related stuff to the correct thread.
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#18 |
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Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 37
Posts: 8,139
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Tony after a few hours I have managed to get the latest beta to reproduce the mouse bug. I have not recorded the log.. Would it be worth doing part-way through emulation?
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#19 |
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Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 37
Posts: 8,139
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And once the bug starts it continues even if the resolution is changed to a standard resolution
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#20 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 38
Posts: 11,944
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Redownload winuae.zip (url above) and test again. It really should be fixed now. (Windows mouse hidden clipping region was not updated when WinUAE window size changed..)
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#21 |
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Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 37
Posts: 8,139
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Excellent. Thank you
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#22 |
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Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 37
Posts: 8,139
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Toni,
I am using the link you supplied above and the issue has raised its ugly head again. http://www.youtube.com/watch?v=WbkayK3GTN4 |
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#23 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 38
Posts: 11,944
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Which screen mode? Fullscreen or full-window?
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#24 |
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Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 37
Posts: 8,139
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1024X768 Picasso 32bit in window mode
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#25 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 38
Posts: 11,944
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Some changes in b24, include log if it still happens.
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#26 |
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Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 37
Posts: 8,139
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Toni,
Find attached a log from the latest beta. This is continuing. |
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#27 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 38
Posts: 11,944
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Log is not that useful because I removed extra clipping logging because I thought it was already fixed (no reply in few days after my last post)
Logging is back: http://www.winuae.net/files/b/winuae.zip btw, can you duplicate it instantly if you use very small native window (for example 640x400 or smaller) and use large RTG mode (at least twice the size of native)? Set mode sizes, restart winuae and boot normally to RTG WB and check mouse. |
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#28 |
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Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 37
Posts: 8,139
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Toni,
Sorry I had not seen your response. I will check this Sunday/Monday as I am busy working for the next couple of days When you say Native do you mean native PC or Amiga screen/window size? |
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#29 |
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WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 38
Posts: 11,944
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Native = chipset mode screen. Configured using Display panel window size selection.
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#30 |
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Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 37
Posts: 8,139
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Okay.
I have recently noticed that it becomes more prevalent when using laced displays. |
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