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#1 |
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Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 2,333
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Massive by skarla
Trying to get this to run on my 32mb Apollo 1260, so far all I get is a flashing screen and then a crash....anyone got some tips?
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#2 |
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move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 4,547
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Is your VBR moved to fast ram? AFAIR the demo won't like that. And it has to be started from a native screen, it won't work from RTG screens.
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Makes me sick when I hear all the shit that you say So much crap coming out, it must take you all day There's a space kept in hell with your name on the seat With a spike in the chair just to make it complete |
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#3 |
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Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 2,333
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Hiya StingRay,
I'm using RemApollo so my VBR will be in FASTRAM. I tried using a 3.1 boot disk but still get the same crash. Maybe I just haven't got enough memory to run it, anyone know how much it needs? Last edited by NovaCoder; 11 August 2012 at 15:07. |
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#4 |
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Registered User
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Code:
MASSIVE Skarla 2011 Marvin Norm Jamie This demo was released for the revision 2011, you need a 68060 and 16 megas to run the show. Only 50% of the optimization are present, wait the final version to judge the speed. This demo was tested on winuae 2.3.1 version, if you use the 2.3.0 version it will not work:( Thanks to Kalms for support all my question and Winden for his division tricks. Contact Marvin at mb@monsterbanks.com http://www.facebook.com/pages/MBROWN/22776198564 Contact Norm at eyegabooom@gmail.com http://www.flickr.com/photos/skarla/ Contact Jamie at fmacre@bioware.com http://www.namdoolabs.com/
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#5 |
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Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 2,333
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Tried it without RemApollo and still got a crash.
Has anyone got this to run on an Apollo? |
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#6 |
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Registered User
Join Date: Mar 2004
Location: finland
Posts: 869
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Can't get it to run even with the latest WinUAE, just sound but no GFX. I don't bother to search the working settings.
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#7 |
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Registered User
Join Date: Jun 2012
Location: Kokkola/Finland
Posts: 63
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Works just fine with Blizzard 1260.
Very nice demo ![]() |
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#8 | |
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move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 4,547
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Quote:
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Makes me sick when I hear all the shit that you say So much crap coming out, it must take you all day There's a space kept in hell with your name on the seat With a spike in the chair just to make it complete |
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#9 |
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Registered User
Join Date: Mar 2004
Location: finland
Posts: 869
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> This demo was tested on winuae 2.3.1 version,
if you use the 2.3.0 version it will not work > I was trying on PAL mode. |
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#10 |
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Registered User
Join Date: Mar 2008
Location: US
Posts: 202
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I can confirm I ran this on my Apollo 1260 (32MB 80MHz). I can't recall if anything special was required to get it going, unfortunately the system is disassembled at the moment. I had a hacked 3.1 ROM installed and was running the cpu library from the mmulib package. Usually, if a demo didn't work from WB, I could boot with no startup-sequence, run setpatch (and maybe some of the mmulib tools), then start the demo without any problem.
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#11 |
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Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 2,333
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I'm using the official Apollo 1260 library (patched for RemApollo).
I'll try making a boot disk that uses the MMU 060 library to see if that helps... Last edited by NovaCoder; 20 August 2012 at 09:02. |
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#12 |
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Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 2,333
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Ok finally got this to work and it also allowed me to run TBL's Silkcut on my 32mb Apollo 1260.
Here's what I did: 1) Created a 3.1 boot disk 2) Copied my 'dummy' 68040.library and Cosmos's updated 68060.library over to the libs folder on the floppy boot disk 3) That was it actually. BTW Massive is very very cool @ 80Mhz, must do a video ![]() Video done -> http://www.youtube.com/watch?v=T0Qzz...ature=youtu.be Last edited by NovaCoder; 06 October 2012 at 03:33. |
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#13 |
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Registered User
Join Date: Jun 2012
Location: Kokkola/Finland
Posts: 63
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Massive runs just fine at 66MHz too. Actually it´s still okay even at 50MHz. Not a "we come in peace" or anything like that.
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#14 |
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Registered User
Join Date: Apr 2011
Location: birmingham
Age: 44
Posts: 1,957
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i was watching the video and happenrd to see one of your other vids,the one with tfx on nova would you say it was playable.yes i have the game.
yeah,we come in peace is a nice demo. Last edited by roy bates; 06 October 2012 at 22:40. |
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#15 |
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Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 2,333
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Hiya Roy,
Yep TFX is just about playable on my system so it should run quite nicely on yours ![]() I'll do a write-up when I get the time. |
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#16 |
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Registered User
Join Date: Jun 2012
Location: Austria
Posts: 4
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Anyone can tell me what's necessary to activate/deactivate in winuae to run that? i managed it once, but i can not find that comb ination of winuae functions which did the trick for me
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