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Old 04 April 2012, 22:18   #441
ma693541
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Easy quick uninstall of BZR player, go to the folder you have the old version installed, delete everything and reinstall in the same folder the new version of BZR player. I do this for each new version of BZR player and have no problems with it. I have Vista Home Basic as OS.
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Old 04 April 2012, 22:23   #442
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Thank you for the tip. Here is the log file.

Code:
22:19:39 [Soundmanager]Trying to load codec_klystrack.dll
22:19:39 [Soundmanager]Loading of codec_klystrack.dll completed.
22:19:39 [Soundmanager]Trying to load codec_adplug.dll
22:19:39 [Soundmanager]Loading of codec_adplug.dll completed.
22:19:39 [Soundmanager]Trying to load codec_libmod.dll
22:19:39 [Soundmanager]Loading of codec_libmod.dll completed.
22:19:39 [Soundmanager]Trying to load codec_sid.dll
22:19:39 [Soundmanager]Loading of codec_sid.dll completed.
22:19:39 [Soundmanager]Trying to load codec_game.dll
22:19:39 [Soundmanager]Loading of codec_game.dll completed.
22:19:39 [Soundmanager]Trying to load codec_fc.dll
22:19:39 [Soundmanager]Loading of codec_fc.dll completed.
22:19:39 [Soundmanager]Trying to load codec_ym.dll
22:19:39 [Soundmanager]Loading of codec_ym.dll completed.
22:19:39 [Soundmanager]Trying to load codec_asap.dll
22:19:39 [Soundmanager]Loading of codec_asap.dll completed.
22:19:39 [Soundmanager]Trying to load codec_org.dll
22:19:39 [Soundmanager]Loading of codec_org.dll completed.
22:19:39 [Soundmanager]Trying to load codec_vgmstream.dll
22:19:39 [Soundmanager]Loading of codec_vgmstream.dll completed.
22:19:39 [Soundmanager]Trying to load codec_flod.dll
22:19:39 [Soundmanager]Loading of codec_flod.dll completed.
22:19:39 Vumeter init
22:19:39 Vumeter init
22:19:39 Vumeter init
22:19:40 Playing sound
22:19:40 Current sound is now mon.title.tune
22:19:40 [Soundmanager]FMOD error! (37) An invalid parameter was passed to this function. 
22:19:40 [Soundmanager]FMOD error! (37) An invalid parameter was passed to this function. 
22:19:40 [Soundmanager]Trying to load file: E:/Amiga musik/Games/DragonWars/mon.title.tune
22:19:40 [Soundmanager]Loaded file: E:/Amiga musik/Games/DragonWars/mon.title.tune
22:19:40 [Soundmanager]FMOD error! (25) Unsupported file or audio format. E:/Amiga musik/Games/DragonWars/mon.title.tune
22:19:40 [TimerLoop]Soundmanager reports that isPlaying() is false
22:19:40 [TimerLoop]Currentposition in ms >= length of currentsong (2675320>=0)
22:19:40 [TimerLoop]Song has ended
22:19:40 [TimerLoop]Play the next item in the playlist.
22:19:40 Next sound clicked
22:19:40 Current sound is: 0
22:19:40 There are 2 items in the playlist
22:19:40 Shuffpos: 0<1
22:19:40 Current subsong is now: 0
22:19:40 Current sound is now: 1
22:19:40 Playing sound
22:19:40 Current sound is now 3D_Galax.bd
22:19:40 [Soundmanager]FMOD error! (37) An invalid parameter was passed to this function. 
22:19:40 [Soundmanager]FMOD error! (37) An invalid parameter was passed to this function. 
22:19:40 [Soundmanager]FMOD error! (37) An invalid parameter was passed to this function. 
22:19:40 [Soundmanager]Trying to load file: E:/Amiga musik/0/3D_Galax/3D_Galax.bd
22:19:40 [Soundmanager]Loaded file: E:/Amiga musik/0/3D_Galax/3D_Galax.bd
22:19:40 [Soundmanager]FMOD error! (25) Unsupported file or audio format. E:/Amiga musik/0/3D_Galax/3D_Galax.bd
22:19:40 [TimerLoop]Soundmanager reports that isPlaying() is false
22:19:40 [TimerLoop]Currentposition in ms >= length of currentsong (2675320>=0)
22:19:40 [TimerLoop]Song has ended
22:19:40 [TimerLoop]There is no more items in the playlist. Stop.
22:19:40 Stop clicked
22:19:40 [Soundmanager]FMOD error! (37) An invalid parameter was passed to this function. 
22:19:40 [Soundmanager]FMOD error! (37) An invalid parameter was passed to this function. 
22:19:40 [Soundmanager]FMOD error! (37) An invalid parameter was passed to this function. 
22:19:57 Playing sound
22:19:57 Current sound is now 3D_Galax.bd
22:19:57 [Soundmanager]FMOD error! (37) An invalid parameter was passed to this function. 
22:19:57 [Soundmanager]FMOD error! (37) An invalid parameter was passed to this function. 
22:19:57 [Soundmanager]Trying to load file: E:/Amiga musik/0/3D_Galax/3D_Galax.bd
22:19:57 [Soundmanager]Loaded file: E:/Amiga musik/0/3D_Galax/3D_Galax.bd
22:19:57 [Soundmanager]FMOD error! (25) Unsupported file or audio format. E:/Amiga musik/0/3D_Galax/3D_Galax.bd
22:19:57 [TimerLoop]Soundmanager reports that isPlaying() is false
22:19:57 [TimerLoop]Currentposition in ms >= length of currentsong (2675320>=0)
22:19:57 [TimerLoop]Song has ended
22:19:57 [TimerLoop]Play the next item in the playlist.
22:19:57 Next sound clicked
22:19:57 Current sound is: 1
22:19:57 There are 3 items in the playlist
22:19:57 Shuffpos: 0<2
22:19:57 Current subsong is now: 0
22:19:57 Current sound is now: 2
22:19:57 Playing sound
22:19:57 Current sound is now Crusade_Intro.med
22:19:57 [Soundmanager]FMOD error! (37) An invalid parameter was passed to this function. 
22:19:57 [Soundmanager]FMOD error! (37) An invalid parameter was passed to this function. 
22:19:57 [Soundmanager]FMOD error! (37) An invalid parameter was passed to this function. 
22:19:57 [Soundmanager]Trying to load file: E:/Amiga musik/_MED/Crusade/Crusade_Intro.med
After "22:19:57 [Soundmanager]Trying to load file: E:/Amiga musik/_MED/Crusade/Crusade_Intro.med" the application quits.
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Old 04 April 2012, 22:58   #443
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@ma693541 Exactly. Either that, or unpack and overwrite all files, that way you keep your old settings.

@1time Well, the first one is M.O.N. and not supported. The second file is Ben Daglish and not supported either. So nothing strange about that. med (Octamed) is supported though and should at least not crash. So where did you find Crusade_Intro.med? Does it always crash when loading that file?
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Old 04 April 2012, 23:48   #444
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Tried deleting the folder with version 0.88 and unzipping back again but makes no difference. It was a fresh install anyway, but worth a try. Logfile attached.

Fmod error loading the mp3 as well as the standard protracker module.

Must mention, mp3 plays fine, not the mod.
Attached Files
File Type: rar logfile.rar (733 Bytes, 28 views)
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Old 05 April 2012, 00:16   #445
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The "FMOD error! (37) An invalid parameter was passed to this function." is actually not really an error and has nothing to do with your problem, I know what it is and I get that too.

I need more details. Does drag'n'drop the file works? Does mp3 work? Does it crash? When does it crash?
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Old 05 April 2012, 01:06   #446
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As far as I can tell, I can drag'n'drop files/folder, add files, add dirs as long as they are mp3.

If you drag'n'drop files/folder, add files, add dirs and its a tracked module in any format, as soon as you hit play, it crashes....

How weird, while writing this reply, I can now drag'n'drop mods on the player, all formats. It seems that the player has some problems loading some protracker mods. Some of the protracker mods play fine in MPP, XMPlay, DP and Milkytracker but cause BZR to crash.

Cartouchka by Moby is one such mod. I just downloaded this mod again from AMP to check my module wasn't different, it isn't and both crash the player. I also managed to dragn'n'drop a number of other modules by sheer blind luck that also crash the player.

Is there some integrity check on modules to see if its actually a playable format or something?
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Old 05 April 2012, 08:25   #447
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Hi Blazer.

I have tried about 10 mod and 10 med files that works perfect in my Amiga. Everytime its says "[Soundmanager]Trying to load file:" and then it shutsdowm.
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Old 05 April 2012, 14:56   #448
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@Axxman I downloaded ortouchka from AMP and played it several times on two computers with no problems at all. So I don't think that particular mod is a problem. Yes, there are checks for all fileformats , however mod-files are the most complicated files to check since there are a lot of different versions and often it's almost impossible to see what version. I know that my checks are not perfect, some mods get rejected, however they should never crash the player. To narrow it down, can you for example play a bunch of .sid-files without any crashes?

@1time You can't play any mod files? Or is it just those 10 that shuts down the program? Can you send those particular mods to me if that's the case?

And may I remind you once again to be 100% that you don't have any .dll-files from an old version of bzrplayer, since that will give strange issues sort of the ones you have....
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Old 05 April 2012, 18:29   #449
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No mods works.. Tried about 100 different mods. They work perfect with Windows Deliplayer.
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Old 05 April 2012, 18:37   #450
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I don't really understand what is going on with the player. As far as I can tell, it plays mp3, it, xm, s3m, mtm, mdl, sid, bp, dmf, dbm and a few other formats fine.

It just seems hit and miss when it comes to mods. I've narrowed down that BZR doesn't handle 6, 8 and 12 channel modules at all. These look like protracker, but probably aren't, even though it seems that BZR detects these as Protracker compatible when it tries to play them and crashes. Other replayers detect and play these mods as protracker.

I've noticed that what looks like 4 channel protracker mods are sometimes being played as Fasttracker mods. Thats what it says in the display info in bzr.

When trying BZR today, all mods regardless of format crashed the player. Once I have drag 'n' dropped one playable mod onto the player, it starts to behave itself, until it comes across those mods it doesn't like.

Cartouchka.mod by Moby now plays fine, whereas yesterday it didn't, and still continued to crash BRZ today, and then just suddenly started playing ok.

It plays .far as Screamtracker mods, it's supposed to I presume?

Is there a way to play Impulse Tracker modules with all the channels on? It certainly doesn't sound like 200+ channel .it mods are working as they should.

Apart from that, plays most files you throw at it and a great little player...
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Old 05 April 2012, 18:55   #451
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@1time How about Deltamusic? Future Composer? MP3?

@Axxman It can play .xm and some other PC trackers that have a maximum of 32 channels. Protracker have only 4 channels. As I wrote earlier it may be impossible to see what program made the .mod. Are you 100% that mod wasn't made in Fasttracker (1) for example?

I dont think that it's the music files that is the problem, I've played thousands of mods without any crash. I think the problem lies elsewhere.

So, have you tried downloading the BZRPlayer088.zip again, unpacking it to a new empty folder and try it?
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Old 05 April 2012, 23:16   #452
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I have tried unpacking the player to a different folder but had the same issues.

As for some of the modules crashing. It's hard to identify what they were wrote in. Modplug treats them as Protracker mods, XMPlay uses the Generic Module (M.K.) or Generic Module (6/8CHN). Prowiz says its a 8CHN Pro/Star/Whatever is found at 0 lol.... but they all play fine in these players.

Trying to save them out in Milkytracker does throw up an incompatible pattern data before saving. Looking at the 4 reasons it mentions, probably notes other than between C-3 to B-5 as the patterns aren't heavy on effects and they are 64 lines long, but Milkytracker notices that you can't just save them as protracker.
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Old 05 April 2012, 23:42   #453
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So, are there mods that always crash? Could you lemme have a look at them in that case?
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Old 06 April 2012, 00:43   #454
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Put some in the zone for you.
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Old 06 April 2012, 01:12   #455
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Thanks. I can confirm that neither of the mods are recognized. As I said the mod recognition is a bit picky, since that's better than loading a mod and crash. So this could of course be improved. However this is nothing new and the program works as intended. It doesn't crash.
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Old 06 April 2012, 04:48   #456
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Is there a feature list for this somewhere?
Does it support AY and YM formats? That would be good as there is no compliant player on Amiga, Lombardo's PlayOgg port is broken (can't handle non-interleaved files).
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Old 06 April 2012, 13:50   #457
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Yes, there's a feature list on http://bzplayer.blazer.nu

And it plays AY and YM. Don't know nothing about non-interleaved files though.
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Old 30 April 2012, 02:52   #458
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New release!

0.89

New features:
  • Pattern View for SoundFX format (In pixel perfect SoundFX 1.3 rendition)
  • Settings for FLOD: Clockspeed, Amiga Model, LED Filter

Bug fixes:
  • SoundFX slide was wrong
  • SoundFX a variable was uninitialized
  • Threshold mispelled in settings

Here's a screenshot of the pattern view, only supports SoundFX now, more formats will be added. Lemme know if you see something weird or out of sync etc.



Get BZR Player 0.89 here (And join the Facebook page)
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Old 30 April 2012, 03:09   #459
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Awesome! Keep up the good work! Any chance of RJP support?
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Old 30 April 2012, 18:01   #460
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Great work there Blazer,nice player too.. will you be porting it to the Amiga anytime...??
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Old 30 April 2012, 18:43   #461
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NAV just popped and deleted the brzplayer.exe. SONAR says it doing something suspicious on this computer and removed it..

Probably a false/positive (i hope) but just so you know.
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Old 30 April 2012, 19:05   #462
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@spannernick No porting to Amiga of so many reasons I don't know where to start...

@Axxman Did you get the same warning for the previous version? Since I compiled it myself I'm pretty sure that it doesn't do anything suspicious. (Does it say something more than "suspicious"?)
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Old 30 April 2012, 20:11   #463
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Quote:
Originally Posted by bLAZER View Post
@Axxman Did you get the same warning for the previous version? Since I
compiled it myself I'm pretty sure that it doesn't do anything suspicious. (Does it say something more than "suspicious"?)
You don't get the chance, it's automatic. I can choose to ignore the alert and allow it to be used, but I won't for the time being. It's never done that with previous versions of Bzr. Tbh, it's only ever done it once before with 3 polish scene diskmags, so I doubt it's anything serious.

It's probably one of those false postives you get once in a blue moon.
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Old 30 April 2012, 20:23   #464
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Yeah, probably a pattern in the program that's close to a virus pattern. Hopefully it disappears in the next version
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Old 29 May 2012, 19:36   #465
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Time for another release:

0.90

New features:
  • Fullscreen view for pattern view (right click pattern view to enable)
  • Add-button in playlist now has add files/folder/playlist/URL in one button
  • Remembers last opened directories for add files/folder/playlist
  • Toggle buttons for open sound/playlist/file information/pattern view
  • Option to hide the scrollbar in the tracker window

Bug fixes:
  • Loading a SoundFX file would sometimes crash
  • Fixed some memory leaks
  • Scrollbars had some odd behaviours

Other:
  • Upgraded to Qt 4.8.1.0

Get BZR Player 0.90 here (And join the Facebook page)
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Old 21 August 2012, 18:17   #466
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New release:

0.91

New features:
  • Extracts .atr-files (Atari Disk Images) and plays the contents
  • Shows instrument names for Raster Music Tracker files
  • New vumeter: pulsating image (replace Resources/vumeter/image.png with your favorite image)
  • All id3v2 textfields now supported from id3v2.2.0 to id3v2.4.0

Bug fixes:
  • SoundFX instrument looping issue

Other:
  • HVSC #56 songlength database for sid-files
  • Upgraded to ASAP 3.1.2

Get BZR Player 0.91 here (And join the Facebook page)
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Old 21 August 2012, 20:10   #467
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Nice work Blazer!
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Old 22 August 2012, 00:30   #468
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Quote:
Originally Posted by bLAZER View Post
New release:

0.91


New features:
  • Extracts .atr-files (Atari Disk Images) and plays the contents
  • Shows instrument names for Raster Music Tracker files
  • New vumeter: pulsating image (replace Resources/vumeter/image.png with your favorite image)
  • All id3v2 textfields now supported from id3v2.2.0 to id3v2.4.0

Bug fixes:
  • SoundFX instrument looping issue

Other:
  • HVSC #56 songlength database for sid-files
  • Upgraded to ASAP 3.1.2
Get BZR Player 0.91 here (And join the Facebook page)
Excuse my ignorance but does your player support .rjp?
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Old 22 August 2012, 00:40   #469
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@1time Thanks!

@lesta_smsc Sorry, not yet.
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Old 22 August 2012, 03:58   #470
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Quote:
Originally Posted by bLAZER View Post
@1time Thanks!

@lesta_smsc Sorry, not yet.
I shall await the support ... it is the only reason why I still run workbench to listen to Mods lol
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Old 02 September 2012, 20:21   #471
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Ooh, didn't notice a new version... I'm trying version 0.91 now...

You'll be pleased to know that NAV does nothing to your player this time!

I am now on a new machine now, Win7 (64bit), only had it a week so far...

BUT.....

The same problem exists on this machine as my previous one (vista 32bit).

I try to add a module from File/Folder using option (right click) in player, results in the player crashing, every time, regardless of what type of module it is. Only time it doesn't is when I add a mp3 first, same method, I can then add modules until my hearts content. Once I close brzplayer, the same thing will happen again, next time I open the player and add a module.

I can drag 'n' drop a module onto my desktop icon and the player plays the module no problem and subsequent modules added thereafter. Once the player can play a module, it behaves as it should, until I close and restart the player again.

This behaviour only applies when the first file I try to play from Add File is a module, every time on my old machine and now this one.

Also, the Pattern View doesn't work, just shows a black background in the window. Got an Nvidia GTX560Ti and running a resolution of 1900x1080 if that helps.

Logfiles attached...
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Old 17 December 2012, 18:02   #472
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I know what would be cool to see. An M1 style codec that can play Arcade music from the sound data roms and all the EaglePlayer Wanted Team and Deliplayer codecs converted into the versions needed to play the tunes in this player.

M1 Source: http://www.bannister.org/software/m1.htm

Deliplayer: "Codecs to convert to BZR format to have a near full working collection of BZR exotic AMIGA codecs are in players and AMIGAPlayers folders":

http://www.exotica.org.uk/wiki/DeliPlayer

Wanted Team "These are mostly exotic AMIGA codecs not used in Deli already as standard these are extra Deli and Eagle codecs":

http://wt.exotica.org.uk/players.html

Hope those help you in your quest to be the top dog of VGM players. To be the top dog you need to know what other formats are still out there so you can capitalize and improve the player to the highest up to date quality you can.

These Arcade ones and other exotic AMIGA ones are just getting started in the world of other VGM formats but the player is doing great so far keep up the good work I'm definitely going to give this a download when I get the time.

In fact the read up I see so far looks the best I've seen but the Eagleplayer and M1 to BZR codec conversions I would love to see one day do make it bigger and badder than the dogs bollocks it already looks like so far. It already looks by far the best player ever for Video Game Music so playing Arcade and Exotic Deli/Eagle AMIGA's imagine what that would do it would be draw dropping if I see those added in a future update into a BZR version.

Last edited by TEOL; 17 December 2012 at 18:15.
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Old 28 December 2012, 17:04   #473
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Seasonal greetings from me, and here's a late Christmas gift from me:

0.92

New features:
  • sc68 and sndh-support are back and more stable than before
  • nogui flag from commandline will start BZR Player with no graphical user interface
  • You can now control BZR Player with sockets by sending the following commands to port 9859:
    • -play
    • -pause
    • -next
    • -prev
    • -stop
    • -nextsubsound
    • -prevsubsound
    • -quit
    • -clear (clears playlist)
    • -volume[x] sets volume, where x is an integer 0-100
    • Any other text will be treated as a file and added to the playlist. BZR Player acts both as a sever and client so you can try this out by first unchecking "Allow multiple instances" in the settings. You then start BZR PLayer and then go to the command and type BZRPlayer.exe -play (or any other supported command)

Bug fixes:
  • In a rare case a .mod-file was treated as a ac1d packer file getting the program stuck in a loop trying to play it (Bug in ProWizard)



Get BZR Player 0.92 here (And join the Facebook page)


TEOL: I'll take a look at that M1.
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Old 28 December 2012, 17:36   #474
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Thanks bLAZER

Now how about making an android app to replace the crappy thing I'm using to play mods

Other than that, fantastic Xmas gift, all the best mate and Merry Xmas and Happy New Year to you
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Old 28 December 2012, 18:09   #475
Akira
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Now how about making an android app to replace the crappy thing I'm using to play mods
Do yo uuse Droidsound? At one point I was going to help the dev with the UI. Didn't seem to me like it was crappy (except for the UI), it was pretty similar to Modizer on iOS.
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Old 28 December 2012, 18:20   #476
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No I don't use droidsound, I was using something else but it was constantly dropping out and skipping, so I binned it.

Will give that a go though, thanks Akira

EDIT: Works like a charm, now it's really Xmas

Last edited by DH; 28 December 2012 at 18:54.
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Old 29 December 2012, 00:00   #477
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EDIT: Works like a charm, now it's really Xmas
Told ya! Droidsound is really cool. A bit crud UI-wise but now it's skinnable so my skills are not needed, anybody else can make a skin
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Old 29 December 2012, 01:01   #478
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Do yo uuse Droidsound? At one point I was going to help the dev with the UI. Didn't seem to me like it was crappy (except for the UI), it was pretty similar to Modizer on iOS.
Thanks for this! I was stuck for the many choices available!
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Old 22 January 2013, 17:38   #479
bLAZER
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BZR Player is now available at Softonic, to help support it, download and grade it here: http://bzr-player.en.softonic.com/
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Old 22 January 2013, 23:38   #480
rhester72
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Told ya! Droidsound is really cool. A bit crud UI-wise but now it's skinnable so my skills are not needed, anybody else can make a skin
I haven't tried the most recent release, but previous ones handled shuffle and track skip rather poorly (i.e. inconstistently). When it did work, it worked well, though, and I agree on the comparison with Modizer.

Rodney
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