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Registered User
Join Date: Jul 2012
Location: UK
Posts: 1
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My lost code
I got pointed to here from amibay.
a complete shot in the dark. ive been unable to find my 25yrs old amiback disks. I wrote in asm on the c64 and amiga. i remember on the amiga i used the correct library calls so my code worked on 1.2 , 1.3 , 2.04 and 3.0 amigas no issues. it was a crappy little intro i wrote but ive lost all my devpack sources etc. here goes. i wrote an intro to a text adventure called "The Gru" The intro was my music playing with top screen text scroller and copper effect bars with full screen text scoll over a background, I used halfbrite mode for this, (yes i know only ecs and above could see it). I also remember running my code on my A1200/85mbhdd and it still worked no issues. I programmed this on my 1.3 amiga 500 with GVP 52mb HDD, devpak 3 and if i remember an excellent book that i cant quite remember, something like amiga ref programmers handbook or something similar, it showed me how to call routines in librarys to write a line of text etc and also the hardware points to change screen postion by 8 pixels (smooth scrolling) copper chip and interupt programming as well as programming the blitter to move large amounts of data in binary. I wasnt that good at ASM as much as i tried i couldnt ever fit music into the floppy boot sector, or draw a 3d object, couldnt get my head around the 9 by 9 by 9 matrix etc in asmso i know my code is lost but does anyone remember an intro to a text game "The Gru" the graphics was black background with 2 menacing eyes just white on black kinda evil looking. shot in the dark but it might be out there. i think the text had my address in it, Kidwelly south wales as an advert to try get more coding work (the days before internet) thanks for looking ![]() |
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