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Old 22 July 2007, 17:50   #1
spannernick
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Fruit-Mania

Could you make a WHDLoad for this game please..??

Its in the zone now.
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Old 22 July 2007, 19:40   #2
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You can boot it from workbench too but you have to restart the amiga to boot the workbench again..
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Old 22 July 2007, 19:51   #3
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Wrong forum, spannernick. KG is no WHDLoad slave coder.
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Old 22 July 2007, 19:57   #4
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Ok sorry about that.

EDITED..
PLEASE PUT IN THE RIGHT PLACE ANYONE..

Last edited by spannernick; 22 July 2007 at 21:44.
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Old 22 July 2007, 20:17   #5
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I'd delete Bippy if I could!
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Old 22 July 2007, 20:38   #6
spannernick
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Is there anyway i can do this,Is there any FAQ on how to do WHDLoad a game..??
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Old 22 July 2007, 20:56   #7
Graham Humphrey
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Quote:
Originally Posted by spannernick View Post
Is there anyway i can do this,Is there any FAQ on how to do WHDLoad a game..??
I think you need a pretty good knowledge of assembly language, though if you've got some know-how I'm pretty sure Codetapper's written a tutorial or two before?

Anyway, whoever moved this thread... surely this is still in the wrong forum, I would have thought it belongs in "Games which need to be WHDified" or whatever it's called?
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Old 22 July 2007, 20:56   #8
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I'd delete Bippy if I could!
??
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Old 22 July 2007, 21:46   #9
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I asked if you could delete this but its ok now and that what he said..
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Old 22 July 2007, 21:49   #10
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Has anyone played this game yet,Its good..
??
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Old 22 July 2007, 22:09   #11
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I asked if you could delete this but its ok now and that what he said..
I deleted the other and moved this because there were replies in this thread
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Old 22 July 2007, 22:12   #12
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I deleted the other and moved this because there were replies in this thread
Is it possible for you to move this to "Games images which need to be WHDified"..?
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Old 22 July 2007, 22:17   #13
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done.. I thought I had... tiredness (well that's my excuse recently)
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Old 22 July 2007, 22:49   #14
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Thanks,Now go and have a cup of T..
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Old 23 July 2007, 17:32   #15
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Well back to the qustion..

Could you make a WHDLoad for this game please..??
You can see all the files on the disk and copy it to the hard drive and run it from there but you have to reset the amiga to go back to workbench so it look like its not copy protected..
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Old 24 July 2007, 17:30   #16
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Can anyone help me do this myself,I am allways happy to learn new things to do with the amiga and maybe give something back to the amiga community..??
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Old 25 July 2007, 17:27   #17
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Originally Posted by spannernick View Post
Well back to the qustion..

Could you make a WHDLoad for this game please..??
You can see all the files on the disk and copy it to the hard drive and run it from there but you have to reset the amiga to go back to workbench so it look like its not copy protected..
Find a WHDLoad version of Fruit-Mania in the Zone. It uses a generic slave, which means that it isn't specifically tailored to the game and may or may not work on your particular Amiga configuration. It also means that it is an UNOFFICIAL patch and therefore is not supported by the WHDLoad team, so DO NOT send bug reports to them (or me for that matter, as I didn't contribute any ASM coding toward this patch).

You will need 0.5 MB ChipMem and at least 0.5 MB OtherMem. It requires an installed A500 Kickstart 1.3 image (don't request it on EAB if you don't have it; it can be easily found using a search engine if necessary).
The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick34005.A500". Additionally the file "kick34005.A500.RTB" must be installed in the same directory as the Kickstart image. It can be found in the archive "util/boot/skick345.lha" on Aminet.

Everything in the game worked fine for me in my brief tests on A4000/060 except saving high scores (unsupported as a generic slave is used), but there are no guarantees on other Amiga configurations. I've set some basic WHD tooltypes to try and cater across the board for different Ami configs. I suggest you play around with those if you experience problems getting the game to work.

Good luck! Let us know how you go.......

Last edited by DrBong; 25 July 2007 at 21:09.
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Old 25 July 2007, 19:37   #18
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Thanks for that,I let you know how it gose...
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Old 02 August 2007, 13:48   #19
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Well it works in WinUAE but not on my A1200,starts to boot then there is just a blue screen and thats it,maybe it because i need more ram,i only have 2mb at the moment..??
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Old 05 August 2007, 16:29   #20
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Try the version I've upped to the Zone. It includes another generic slave (which I've set as a default slave) that should require only about 1Mb chipram. All you need to do is unpack it and try it on your Ami set-up. If it doesn't work straight off, then play around with the tooltypes (e.g. NOCACHE). Let me know how you go.....
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Old 03 May 2012, 00:18   #21
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Has anyone got a new generic slave for this cos the one I have for it now don't work on WHDLoad v17 so I need a slave that works on that version..17...???
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Old 07 May 2012, 16:13   #22
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DUMP....

No one got a generic slave that works on V.17 then....come on pll..
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Old 20 July 2012, 18:08   #23
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This is working now had to go back to 15.1(most of my games work now too)
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