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#1 |
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Registered User
Join Date: Feb 2012
Location: Tayside
Posts: 181
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Which 'free' Basic language program?
I was wondering what the general opinion is about Basic language programmes such as:
Pure Basic (downloadable full and free programme) Amiga version or SDL Basic |
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#2 |
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EAB veteran... Honest!
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#3 |
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Registered User
Join Date: Feb 2012
Location: Tayside
Posts: 181
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Thanks for the reply P-J
What language would you recommend to someone who was very fluent in Speccy basic, and touched on Asm (many, many years ago), yet the language is still good for ports or clones? |
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#4 |
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AMOS Extensions Developer
Join Date: Jun 2007
Location: near Cambridge, UK
Age: 33
Posts: 927
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I did briefly use SDL Basic (on my laptop) a few years back, and even helped update the documentation - English was not the developers first language. Sadly, as it had no way to compile the programs into standalone executables (anyone running SDL Basic programs had to download SDL Basic editor) at the time, I went back to Amiga programming.
Also the SDL Basic forums were (are?) very quiet and last time I was on there, heavily hijacked by spammers ![]() The language itself is based on AMOS/AMOS Pro and is easy to pickup, especially if you have programmed in Basic before. It was great for developing your own programs, as long as you weren't planning to distribute them. Regards, Lonewolf10 |
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#5 |
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Registered User
Join Date: Jan 2010
Location: UK
Posts: 228
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Free Programming Language are
FreeBasic ThinBasic Programming Language that are not free are Blitz 3D Blitz Max |
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#6 | |
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Registered User
Join Date: Aug 2006
Location: Scunthorpe/United Kingdom
Posts: 334
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Quote:
http://www.specbas.co.uk/ D. |
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#7 |
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Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 36
Posts: 1,588
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Definitely FreeBasic. Works under Windows and Linux. Very powerful and fast, (no, really) and doesn't need those typical old school basic techniques (Amos and those 8 bit Basics come to mind), although it does allow them (useful for getting used to the compiler and editor).
Has some object orientation features and allows writing in a similar way as C (including DLL usage and system calls), but with Basic syntax, while also retaining the more easy Basic functions. Has reasonably good documentation, nice editor, useful examples and an active, helpful forum. Get it from here: http://www.freebasic.net/ Skip the Spectrum Basic stuff. This is more or less just like the other old school 8 bit Basics. When you already know this kind of programming, then you should leave it behind, and use something more advanced.
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Random number generation is the art of producing pure gibberish as quickly as possible. - Bob Jenkins Last edited by Thorham; 23 March 2012 at 03:19. |
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#8 |
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Registered User
Join Date: Feb 2012
Location: Tayside
Posts: 181
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Thanks for the feedback guys
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#9 | |
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Registered User
Join Date: Aug 2006
Location: Scunthorpe/United Kingdom
Posts: 334
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Quote:
I personally have coded in x86 asm, ARM asm, object Pascal (Delphi) and C/C++ for nearly 15 years - and have now gone back to Speccy BASIC. You're saying I shouldn't do that? Why? D. |
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#10 | |
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Zone Friend
Join Date: Sep 2005
Location: Wales
Posts: 468
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Quote:
the equivalent of print "hello" can be done in any language! ![]() |
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#11 | |
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Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 36
Posts: 1,588
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Quote:
No, I'm not saying that and you should do what you want ![]()
__________________
Random number generation is the art of producing pure gibberish as quickly as possible. - Bob Jenkins |
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#12 |
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Oldskool Demo Coder
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Can't help you choose since my only experience of BASIC on Amiga is a quick test with the Microsoft one (which must be the worst BASIC on Amiga...) and a brief stint with HiSoft BASIC to make a sine curve generator when I was a lamer. IIRC the HiSoft one was better, even if you perhaps can't do the same stuff as in AMOS(?) in it.
But I'm glad to see this perfect use of our new forums , it might have drowned or gotten pushed off the first page in the single forum we had before.Thorham: can't find an Amiga port on that page? Surely it's a request for an Amiga BASIC?
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Henrik. Programs Amiga demos, iPhone apps, websites, etc. A1000/512k - A500 2.0/040@28/4M/.5M slowmem/8M/SCSI/CF - A600 portable II 3.1/ACA630/WiFi/CF - 'A1700' 3.1/68060@80/64M/IDE-Fix Express/CF - etc."The difference between PC and Amiga is that 10yo PCs are worth $0. 20yo Amigas are worth a lot, and Amigas that are only 15yo cost a fortune!" If you like Portal 2, try my >> single player and cooperation maps << |
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#13 | |
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Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 36
Posts: 1,588
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Quote:
There's no Amiga port that I'm aware of.
__________________
Random number generation is the art of producing pure gibberish as quickly as possible. - Bob Jenkins |
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#14 | |
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Registered User
Join Date: Aug 2006
Location: Scunthorpe/United Kingdom
Posts: 334
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Quote:
And it also changes the way you think about your code. Using line numbers constrains you wonderfully, resulting in very concise code. I wrote a simple R-Type engine in 25 lines of BASIC, for example. I love it. The best part is that I wrote the entire interpreter and the IDE myself! D. |
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#15 | |
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AMOS Extensions Developer
Join Date: Jun 2007
Location: near Cambridge, UK
Age: 33
Posts: 927
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Quote:
For learning new things or just creating simple tools you can knock them up in a few hours. Regards, Lonewolf10 |
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#16 | ||
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Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 36
Posts: 1,588
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That is very subjective, so to each their own
![]() Quote:
![]() Quote:
Because of this subjectiveness, it's a good thing that multiple types of Basic have been recommended. Some people dislike one type of Basic, others will dislike another kind ![]()
__________________
Random number generation is the art of producing pure gibberish as quickly as possible. - Bob Jenkins |
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#17 |
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Team Chaos Member
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I'll put my vote in for AmigaE then. Once you get used to using := for all assignments, it's as much like any object-oriented BASIC you've ever seen and the OOP features are optional also.
If you want to use it on other platforms there is PortablE but it currently generates C++ as a backend. Maybe someday it'll have a runtime library so the resultant binaries will be smaller.
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Member: Total Chaos team and AROS Development Team. |
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#18 | |
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Registered User
Join Date: Feb 2012
Location: Tayside
Posts: 181
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Quote:
I thought it was just me too Def Amiga basic ![]() I understand about different tastes etc but I had a good look at Python and, even watched the 2-3 hour Goggle Python presentation Hmm learning something like Python to me! is like spending a nice sunny afternoon washing and polishing a Ford Focus, where learning Amiga basic is more like spending the afternoon washing and polishing a classical sports car. One's certainly more productive and useful than the other but is still rather dull and boring ![]() But 'yes' it's def down to individual taste. Thanks for the input tho ![]() Last edited by keitha1200; 19 April 2012 at 23:43. Reason: typos |
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#19 |
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Team Chaos Member
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AmigaE and the associated registered freeware compiler are probably the best Amiga-specific programming environment out there. The E-modules that come with the first package I linked are quite extensive especially for writing regular applications.
If you want to write games though, you'd probably be better off with Blitz Basic or AmosPro simply because there are more game-related packages available for Blitz and Amos.
__________________
Member: Total Chaos team and AROS Development Team. |
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#20 |
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In deep Trouble
Join Date: Sep 2004
Location: Manchester, Made in Norway
Age: 40
Posts: 802
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Why code in a dead BASIC? Let's go all the way, shall we? Why code on a dead computer in the first place? Why Spccy? C=64? Acorn BBC? Amiga? ST?
The answer is quite simple: the more limitations the computer have, the more you have to think about how to get the most out of the computer. And that's where the "fun" part comes in. Sure, "anyone" can make a flashy demo on a 6core 4GHz computer with 16GB RAM. BUT: To create the "same" demo on a Speccy with only a 6502 (or was it the Z-80?) at 1MHz and 48kB, Now THAT is satisfaction. like people said to me back in the 98 when I used my Amiga exclusively on the 'net and everywhere else "you can't use the WWW on the Amiga, that's why I have Windows" to which I replied "You bastard, I'll have to uninstall my IP-stack and browser and ftp client and IRC client and NNTP-client now, seing as you tell me I can't do it" It's the satisfaction of seeing things work in that limited environment, when people ell you it's "impossible." the number of times peoples' jaws drops to the ground whenI've done the "impossible" for a long time on my Amiga, that's why I keep using the Amiga. quickly wipes the stupid smirks off of their faces. |
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#21 |
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Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 36
Posts: 1,588
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Old 8 bit BASIC interpreters are slow and unstructured, no fun to be had for me.
For fun and the challenge.
__________________
Random number generation is the art of producing pure gibberish as quickly as possible. - Bob Jenkins |
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#22 | |
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In deep Trouble
Join Date: Sep 2004
Location: Manchester, Made in Norway
Age: 40
Posts: 802
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Quote:
And there's even perverts who thinks Windows if fun, it's certainly a challenge to stay calm, though. |
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#23 | |
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AMOS Extensions Developer
Join Date: Jun 2007
Location: near Cambridge, UK
Age: 33
Posts: 927
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Quote:
![]() Regards, Lonewolf10 Last edited by Lonewolf10; 31 May 2012 at 22:53. Reason: missed out a closed bracket! |
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#24 | |
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In deep Trouble
Join Date: Sep 2004
Location: Manchester, Made in Norway
Age: 40
Posts: 802
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Quote:
Doesn't really matter what language you're coding in, though the more limited, the more the challenge, and thus the more satisfaction when you see it working ^^ And of course... if you make... say... "State of the Art" for the C=64 utilising only C=64 BASIC, your epeen will grow to extreme proportions :P |
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#25 |
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Zone Friend
Join Date: Sep 2005
Location: Wales
Posts: 468
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true, I have been most chuffed when I've accomplished something the language I've used isn't supposed to be able to do! (Usually a BASIC!)
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#26 | |
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Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 36
Posts: 1,588
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Quote:
It's just that I only use 680x0 for fun and the challenge, while I use FreeBasic on the peecee as a utility language, so I never expected people to enjoy old Basic dialects.Really? Hard to believe...
__________________
Random number generation is the art of producing pure gibberish as quickly as possible. - Bob Jenkins |
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#27 |
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In deep Trouble
Join Date: Sep 2004
Location: Manchester, Made in Norway
Age: 40
Posts: 802
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There was an article about it on the Onion, so it must be true :P
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#28 |
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Registered User
Join Date: Oct 2012
Location: St Agnes/UK
Posts: 2
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Which free BASIC that runs under LINUX fore my Raspberry Pi?
Having got my Raspberry Pi up and running, I was hoping (as a 74 year-old) to be able to draw on past experience so as to be able to drive the GPIO in BASIC. However I quickly discovered that bwBASIC does not have the necessary PEEK and POKE statements and GWBASIC only handles 8 bit registers.
Is there a BASIC which will run under the Raspberry Pi version of LINUX and which will enable me to load 32 bit registers having 32 bit Adresses? |
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#29 |
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Registered User
Join Date: May 2010
Location: Finland
Posts: 227
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I am not an expert on the Raspberry Pi, and not really Linux either, but as far as I can imagine, you can't have old-style PEEK and POKE commands in a program running on Linux. Each of the programs will have a virtual address space and can't operate on the actual physical addresses directly - any access to peripherals would have to go through the operating system (Linux).
This is not to say that a Basic interpreter that emulates this behaviour somehow might not exist, but I don't know of such a thing at least. |
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#30 |
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Registered User
Join Date: Oct 2012
Location: St Agnes/UK
Posts: 2
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Thanks very much ajk. I have had some great advice from posters on my ybw.com forum (Practical Boat Owner!) and they have explained that I need to "export" the GPIO pins with a bit of LINUX. Then I can access the direction and value files of the GPIO pins through a BASIC OPEN statement and I am trying to use INPUT# and PRINT# to read and write into those files.
One of the posters is kindly having a look at my first attempt at the code, so I'm waiting to see what he says. I lent the R-Pi and the Input/output experimental board to a pal, so I will have to get it back before I can try out the code. |
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