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#521 |
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Zone Friend
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Pacman87 has sound. Please press right mouse button on top screen, then you will see menu and there is option to enable sound.
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Asman |
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#522 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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gameplay: http://www.youtube.com/watch?v=xBTfDCBm7tA
Wooglies (I thought it's Pengo clone but you can not crush hunting you blob. Maybe you need only to survive long enough.): ![]() ![]() ![]() BridgeBall (Guide ball with pipes and platforms.): ![]() No thumbnails, imageshack.us is different now and I don't know how to do it on imgur.com |
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#523 |
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Registered User
Join Date: Mar 2009
Location: amigaland
Posts: 17
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Just add "l" (for 640px wide thumb) or "s" (for 90x90px) before file extension
http://i.imgur.com/9wJW4l.png http://i.imgur.com/9wJW4s.png |
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#524 |
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Puttymoon inhabitant
Join Date: Mar 2007
Location: Prague, CZ
Age: 35
Posts: 2,403
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Blaster is awesome game, I used to show it to amigans during parties and they are always amazed.
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Download Downfall AGA for free for your Amiga! |
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#525 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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Thank you.
Quadrix (It's not http://hol.abime.net/2928 Connect 2 same blocks.): ![]() ![]() ![]() ![]() ![]() Quelle von Naroth (Well done german RPG on 3 disks.): ![]() ![]() ![]() ![]() |
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#526 | |
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T32
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Quote:
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"Dancing plants are immortal" (s2325) "I don't want my drumsticks and dragon steaks to vanish" (Thorham) |
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#527 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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I think it's not Puzznic clone because you can move only connected blocks at the center of playfield. You can not move single or free blocks.
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#528 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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Bat and ball game without title from Innership demo. Press right mouse button to move up.: http://www.youtube.com/watch?v=-Dav9VmHraM
Quest for the Grail (RPG with first person view on 2 disks.): http://www.youtube.com/watch?v=QMmP2PIJ07I |
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#529 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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- early version of platform game Monty The Wolf
- unfinished fighting game Intense Force, engine and sounds similar to Shadow Fighter http://www.youtube.com/watch?v=p95cBpsdVaY |
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#530 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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#531 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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Star Flipper (Single screen pinball game, good fun when playing multiball. Use mouse to play.): http://www.youtube.com/watch?v=D5wWjkqkSE4
AMines/Mines (MineSweeper clone in WorkBench window on same disk, no sound.): ![]() Wastelands (3D adventure with nice music on title screen.): ![]() These 3 games are from http://www.back2roots.org/Games/ADF-Games//00/ |
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#532 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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Smash Bang Wallop (Overhead racing game for 2 players only. Not bad title music mixed with car engine sounds.):
![]() ![]() Duel (Some strange board game with weird title music.): ![]() ![]() Underworld/Underworld of Kyn (It's just text adventure but with nice music. Game is on disk with Duel.): ![]() These 3 games are from http://www.back2roots.org/Games/ADF-Games//00/ |
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#533 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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Duel Sword Doods (Not bad Barbarian clone, you can even decapitate enemy or throw swords. Game is silent.): http://www.youtube.com/watch?v=w5SCfXWa5xM
![]() ![]() ![]() ![]() ![]() Game is from http://www.back2roots.org/Games/ADF-Games//00/ Last edited by s2325; 22 February 2012 at 23:34. |
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#534 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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Iron Clads (Sea strategy with happy music.):
![]() ![]() DungeonBlaster IV - Schorsch on Fire (German text adventure.): ![]() |
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#535 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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Running (Not bad Bomber Man clone.): http://www.youtube.com/watch?v=FqkDSnpm0vU
I found this game on EAB server as LHA archive inside /Commodore_Amiga/CD/AmigaCD/Compilation/Arcade%20Classics%20Plus%20(1996)(Epic).rar Galactic Worm (Just Snake, recorded with wrong aspect ratio.): http://www.youtube.com/watch?v=LKaHCk5AH5c |
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#536 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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3 tiny WorkBench games - 15, Mines, BoxMan:
![]() ![]() Use keyboard to play. |
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#537 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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another 3 WorkBench games - Columns, Tetris, Slider:
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#538 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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next 3 WorkBench games - Piper, Tetrapuz, Toe Popper
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#539 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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another 3 WorkBench games - Cracked, Dieser Zug (Snake), WBrain
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#540 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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last 3 WorkBench games: Orm/Snake, MinIsola, MiniPac
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#541 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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CodeCracker (Master Mind):
![]() Don's Minesweeper: ![]() Lines: ![]() Crypto-King: ![]() |
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#542 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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M-Brasure (Deathmatch for 2 players only, not bad graphics.):
![]() ![]() Game from http://www.back2roots.org/Games/ADF-Games//00/ Strategic Planetary Command (Space strategy, no sound): ![]() ![]() ![]() |
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#543 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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Tatort - Nachtexpress (German board (?) game in Amiga Basic.):
![]() ![]() Game from http://www.back2roots.org/Games/ADF-Games//00/ World Team Championships - England's Challenge (Speedway manager with nice title music and simple AMOS sounds.): ![]() ![]() |
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#544 |
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T32
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It is the German version of Orient Express:
http://boardgamegeek.com/boardgame/2363/orient-express
__________________
"Dancing plants are immortal" (s2325) "I don't want my drumsticks and dragon steaks to vanish" (Thorham) |
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#545 | ||
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T32
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Quote:
http://www.sqrxz.de/ Quote:
I will try to find a bit of time to try the PSP version this week-end or early next week and will post a quick review by editing this post, in case someone is interested. Edit: Test it a bit. Pretty nice. Pretty difficult too (but still playable IMO, at least as far as I went). I'd describe it as a sort of mix of Rick Dangerous with a more intense platformer. Basically, it is a rather fast-paced platformer, in which you will sometimes fall into traps or create situations that will force you to suicide. For instance, at the start of the game, there is a location that has two boxes that you can push into the water. The aim is to put the two boxes on top of each other so that you can go into the water, collect something and then jump on the boxes and then back to the land. However, the first time, you probably won't be able to guess that you need to put one box on top of the other and will probably push each one separately (or only one). With only one box, you don't have enough height to get back to the top. As for the platform part, it can be difficult but not too much. There are a lot of pit traps. However, you usually have enough margin to do jumps and avoid the traps without doing pixel perfect jumps as is required in some other platform games. Another example is a bridge near the start of the game. You have things to collect on the bridge. Bridge parts collapse a bit after you stand on them. And there are enemies crossing the bridge. Each element is actually rather easy by itself. However, the combination of the three makes things more difficult, but in an interesting sense. And as I said it is not too difficult, you can still make small mistakes and manage to get out well. As a conclusion, I'd say it is a game at least worth a try. Play 5 minutes and if you find it is too frustrating, you can quit since it will only get worse. On the other hand, if you can cope with such a type of gameplay, you will probably enjoy it a lot.
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"Dancing plants are immortal" (s2325) "I don't want my drumsticks and dragon steaks to vanish" (Thorham) Last edited by lilalurl; 26 March 2012 at 21:50. |
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#546 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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I'm not sure if these 3 german games are PD or not. I found them on EAB server in ~Public_User_Uploads/Sea7/Tosec UNK/ AmigaSession3 - Schatztruhe - Aergern+Bowlen+Atome (german - rare).zip
Atome (Somethig like Atomix or Atomino but with more items. Great music from some demo.): ![]() ![]() ![]() Nur Nicht Argern (Board game for 4 players with good music.): ![]() ![]() Bowlen (Card game with same music as Atome.): ![]() |
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#547 |
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T32
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If we suppose that this is the same Harald Müller:
http://hol.abime.net/hol_search.php?...itstart=&find= the games are probably not PD, since he seems to specialize in making commercial releases of "small" games. The titles were probably budget titles. For instance, Alien Hunter was sold 19 DeutschMarks: http://hol.abime.net/3496/miscshot Converting in Francs (French money), based on what I remember to be the rate, it would be the price range of budget titles here.
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"Dancing plants are immortal" (s2325) "I don't want my drumsticks and dragon steaks to vanish" (Thorham) |
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#548 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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Yes, it' s the same guy - mouse pointer in Bowlen is same as in Flotte or Filou.
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#549 | |
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T32
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Quote:
:http://hol.abime.net/5245
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"Dancing plants are immortal" (s2325) "I don't want my drumsticks and dragon steaks to vanish" (Thorham) |
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#550 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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Aardvarks (Nice Lemmings clone.): http://www.youtube.com/watch?v=MvezFME7gU8
This is "Galaga Wars" Ver. 1.5 for the Commodore Amiga released back in 1999 as Public Domain/Freeware by Michael Rosskopf and Wiremu Te Kani. It's a fast paced vertical shoot 'em up but it has nothing in common with Namco's Galaga. The graphics are very simple but the sprites are well drawn and they are moving smooth and fast. http://www.youtube.com/watch?v=g9RjrlYAwvU This is "Lance-A-Lot" released back in 1996 by Gordon Smith as a public domain/freeware game. It's a "Joust" clone and one of the best i have played on Amiga. The game's controls and mechanics are excellent and many extras have been included to enhance the gameplay (power ups and a bonus level). Although the Pterodactyl is nowhere to be seen, the game remains extremely addictive and great fun to play. http://www.youtube.com/watch?v=pumMVvmTA6Y |
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#551 |
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Registered User
Join Date: Feb 2012
Location: Peterborough Canada
Posts: 13
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I hope you don't mind this interjection, but I sincerely appreciate you going through all of these PD games. Thanks.
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#552 |
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Zone Friend
Join Date: Oct 2004
Location: United Kingdom
Posts: 221
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#553 |
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Registered User
Join Date: Feb 2012
Location: Peterborough Canada
Posts: 13
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Btw, Silkworm, is that bear in your avatar _eating_ that disk? LOL
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#554 |
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Zone Friend
Join Date: Oct 2004
Location: United Kingdom
Posts: 221
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#555 | |
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T32
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Quote:
Taken from that thread about extra RAM detected screens: http://eab.abime.net/showthread.php?t=44073
__________________
"Dancing plants are immortal" (s2325) "I don't want my drumsticks and dragon steaks to vanish" (Thorham) |
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#556 |
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Puttymoon inhabitant
Join Date: Mar 2007
Location: Prague, CZ
Age: 35
Posts: 2,403
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s2325, maybe this could help you with your project?
http://www.ebay.co.uk/itm/Amiga-Memo...item1c25f2f22e
__________________
Download Downfall AGA for free for your Amiga! |
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#557 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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Thank you but it's not project, I have fun playing and sharing, nothing more. Now I'm searching for video codec for WinUAE which allow recording in real time (no slowdowns). Like in emulators CPCE or Altirra.
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#558 |
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Puttymoon inhabitant
Join Date: Mar 2007
Location: Prague, CZ
Age: 35
Posts: 2,403
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I only though there could be some games listed that you dont know yet. I really appreciate your work, this is one of the most interesting threads.
__________________
Download Downfall AGA for free for your Amiga! |
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#559 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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Shooter (Simple crosshair shooting made on unexpanded Amiga 500 with AMOS.): http://www.youtube.com/watch?v=KFO_MSlsT9A
Stupid game with funny samples aka Felix Holzmann (by Tuleby/ESA). Made by me back in the days in AMOS Professional 2.0 on my beloved Amiga 500. Recorded from real Amiga 600 computer. |
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#560 |
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Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 32
Posts: 11,258
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Blood Brawl Remix (Fighting game in AMOS, bad music and controls but I saw worse. You can see "Amiga 1200" in CLI but it's ECS game, just not compatible with Kickstart 1.3): http://www.youtube.com/watch?v=pA7XJlpHocs
Code:
July 2011
www.parkproductions.btinternet.co.uk
"BLOOD BRAWL" Remix
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23.10.96
Remix version includes...
New Title Screen
Title Music
Screen Bounce
Lightning Effect
Dog Bark
All New Sound Effects
Brawl Timer
Short Sprite Demos After Title Screen
1 Player Option - Computer Intelligence
New Game Options
Squashed To One Disk (POWER PACKER)
Hard Disk Installer
LOADING
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Insert "BloodBrawl" Disk in drive and Reset Amiga.(Requires 2MB)
"BloodBrawl" has been squashed on to one disk with the use of POWER PACKER.
(POWER-PACKER 2.2a. Written by Nico François (POWER PEAK))
The file "Spritebank.pp" on the disk has been crunched with POWER PACKER and
upon loading will automatically be decrunched to RAM DISK:, where it will be
deleted after "BloodBrawl" has completed is loading sequence.
If loading problems arise try to load through WorkBench -
Unpack "Spritebank.pp" to RAM DISK: - Renaming it "Spritebank.Abk"
Double-Click "BloodBrawl" from it's disk.
Installing to Hard Disk:
------------------------
From the WorkBench open the "BloodBrawl" disk and choose "Show All Files"
from the "Window" menu. Double-Click the "InstallHD" icon from the disk.
"InstallHD" will create a directory on RAM DISK: named "BloodBrawlHD".
Copy the "BloodBrawlHD" directory to the Hard Disk.
To run "BloodBrawl" from Hard Disk, Double-Click the "BloodHD" icon which
is in the "BloodBrawlHD" directory.
* Make sure to delete the "BloodBrawlHD" directory from RAM DISK: Before
running the game.
DESCRIPTION
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This is a 2D one-on-one Beat'em-up game for 1 or 2 players. During the fight
the energy marker will move left & right as hits are registered. The fight
is won by the player who gets the energy marker over to their opponents side
and then knocks them over first.
THE SCREEN
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At the top of the screen there are three main parts.
- ENERGY BAR
- FIRST BLOOD MARKER
- PLAYER WIN COUNTERS
The energy bar is one long darkened bar which lights only one position at a
time to display who is closest to winning.
"First Blood" appears under the energy bar next to the player who struck the
first blow.
The Win Counters keep a record of fights won by each fighter.
CONTROLS
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At the Title Screen:-
F1 - Player Vs. CPU F5 - DARK on/off (Fight in Dark)
F2 - Player Vs. Player F6 - EASY
F3 - CLEAN up blood (Needs Disk Present) F7 - NORMAL (Default)
F4 - HIT on/off (Screen Flashes) F8 - HARD
Each fighter is controlled by joystick/joypad only.
During the fight press P to PAUSE/UNPAUSE. While Paused ESCAPE key will Quit.
WITHOUT FIRE BUTTON WITH FIRE BUTTON
=================== ================
UP : Jump UP : Head Butt
DOWN : Quick Duck BACK : Uppercut
BACK : Walk Back FORWARD : High Thrust Kick
FORWARD : Walk Forward UP-FORWARD : High Spin Kick
UP-BACK : Jump Back DOWN-FORWARD : Low Sweep Kick
DOWN-BACK : (Grapple)
FIRE BUTTON : Punch
GRAPPLE
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For a more powerful attack attempt to win a grapple after which your
opponent will not be able to defend himself.
To enter a grapple, get close to your opponent and when he is standing
still - press the grapple combination.(See "CONTROLS" Above)
Both fighters will now attempt to over power each other by rapidly pressing
FORWARD and FIRE. For a better chance of winning the grapple, alternately
press FORWARD then FIRE in a steady rhythm. When won your fighter will
automatically perform the Drop Punch.
DEFENCE
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During the fight try to learn what moves to use which will counter attack
your opponents moves. For example, when your opponent tries a Low Sweep Kick
simply Jump to avoid it.
If there is no way to avoid an attack try using a more powerful move, certain
attacks can be more powerful than others therefore blocking your opponents
attack.
Try to get a combination of several hits on your opponent, as this will knock
him over causing more damage to him when he hits the ground.
Do not stand and perform the same move several times in the hope that your
opponent will simply walk into it, as this will only tire you and waste your
own energy.
BLOOD
=====
When blood from a successful grapple sticks to the ground it will stay there
for future fights, see how much of the ground you cover. Select "CLEAN" (F3)
at the title screen to mop it up.
THE KILL
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After defeating your opponent you have the choice of either letting him live
or killing him.
To kill your opponent wait until the word "KILL" appears on screen then:
PLAYER 1: As Player 2 lies on the ground
walk over until you are above his
legs and then press DOWN-FORWARD
and FIRE.
PLAYER 2: As player 1 lies on the ground
walk over until you are above his
waist and then press DOWN-FORWARD
and FIRE.
-------------------------------------END-------------------------------------
![]() Last edited by s2325; 28 April 2012 at 18:37. |
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