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Old 10 December 2009, 17:47   #421
Maren
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Originally Posted by dlfrsilver View Post
This problem is due to your settings. I made this demo running correctly with A500 CE activated and i got no flicker.

EDIT : This happens only in window mode display. The flicker is not present when winuae is fullscreen.
What are your settings again?
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Old 10 December 2009, 17:50   #422
dlfrsilver
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Here it is (change paths )
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File Type: uae Amiga 500 Slow + Action Replay 3.uae (15.3 KB, 213 views)
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Old 10 December 2009, 18:45   #423
Toni Wilen
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Originally Posted by Mad-Matt View Post
It is random so may not be easy to catch, only 1 go this time for it to freeze. statefile attached.
Thanks. I think I know the problem..

Quote:
Originally Posted by Maren View Post
Just noticed that some of the interlaced pictures in the "Revelations" demo
Minor issue, later..
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Old 10 December 2009, 20:16   #424
Toni Wilen
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Does http://www.winuae.net/files/b/winuae.zip fix the whdload issue? (if not, enable log window with -log parameter and find *** VPOS=xxx... line)
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Old 10 December 2009, 20:31   #425
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It seems to fix it! I launched Turrican about 20 times and the freeze doesn't happen. Doing more tests...
Yep! another 20 or so launches of other games and no freezing. Nice job.

Last edited by hrmes; 10 December 2009 at 20:40.
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Old 10 December 2009, 20:42   #426
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Same here. running various games in different configs and not one freeze.
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Old 11 December 2009, 14:37   #427
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Garbage frame flashes in the SILICON-Aspartame demo from Pickaboo Pack 13 right after the green cube leaves the screen. Doesn't happen with CE off or in 1.6.1.
Attached Files
File Type: txt winuaebootlog.txt (10.0 KB, 200 views)
File Type: txt winuaelog.txt (7.4 KB, 241 views)
File Type: zip savestate.zip (297.4 KB, 223 views)
File Type: uae default.uae (11.7 KB, 202 views)
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Old 11 December 2009, 17:16   #428
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I also noticed that the latest bugfix causes the title music in Fire & Ice (slave 2.2, WHDLoad 16.4 & 16.9) to sound like white noise.
This happens with a A1200 configuration but not with a A500 config, and also not with the last RC beta.
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Old 11 December 2009, 18:53   #429
Toni Wilen
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Originally Posted by hrmes View Post
I also noticed that the latest bugfix causes the title music in Fire & Ice (slave 2.2, WHDLoad 16.4 & 16.9) to sound like white noise.
This happens with a A1200 configuration but not with a A500 config, and also not with the last RC beta.
I can't duplicate.
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Old 11 December 2009, 19:28   #430
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can't duplicate too the garbage frame flashes in the silicon aspartame demo.

I use A500 CE config, the same i upped yesterday.
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Old 11 December 2009, 19:34   #431
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Unlike the previous freeze bug this happens constantly, but like the freeze bug it goes away in the A1200 config if "Match A500 speed" is checked.
I just noticed that the white noise goes away if you wait a minute or so, then the music sounds OK. Strange bug...
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Old 11 December 2009, 19:39   #432
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It's due to your configuration. I have tried Fire & Ice slave v2.2 and i don't have this problem. Please post the config you're using.
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Old 11 December 2009, 19:41   #433
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I had a quick go with fire an ice. The sound only seems to go odd/scratchy if I enable ce mode and set to 2x (a500/a1200 is fine).

However ! -- This only seems to efect game exe version 1.00 and 1.04(cd32). Game version 1.05 seems fine no matter what setings i tried. (press f10 at game title screen to see game exe version)
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Old 11 December 2009, 19:42   #434
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Here it is.
EDIT:
Indeed the game version is 1.00.
Attached Files
File Type: uae WHDLoadA1200.uae (28.1 KB, 188 views)
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Old 11 December 2009, 19:46   #435
Toni Wilen
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Originally Posted by hrmes View Post
Unlike the previous freeze bug this happens constantly, but like the freeze bug it goes away in the A1200 config if "Match A500 speed" is checked.
I just noticed that the white noise goes away if you wait a minute or so, then the music sounds OK. Strange bug...
"Match A500 speed" should be always checked in all cycle exact CPU modes. (there was bug earlier that didn't enable it when CE was ticked)

It really should say "Match selected model speed" or something...
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Old 11 December 2009, 20:31   #436
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Originally Posted by Toni Wilen View Post
"Match A500 speed" should be always checked in all cycle exact CPU modes. [...]
It really should say "Match selected model speed" or something...
Yes, it would be much more understandable/clear
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Old 11 December 2009, 20:55   #437
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try now :
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File Type: uae WHDLoadA1200.uae (27.9 KB, 196 views)
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Old 11 December 2009, 21:06   #438
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Originally Posted by dlfrsilver View Post
try now :
Yes, enabling "Cycle Exact" improves sound but doesn't eliminate the problem, and let's not forget that this isn't a configuration problem because previous WinUAE versions didn't have this bug.
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Old 11 December 2009, 21:20   #439
Toni Wilen
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"too fast CPU and problems" is not a bug even if it accidentally worked previously. The end.

(guess why I hate debugging whdload stuff..)
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Old 11 December 2009, 21:27   #440
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@hrmes : It's a problem you trigger via bad settings. If i choose myself bad ones games can go wrong. About the corrected config, the sound plays as it should like a real machine would behave.
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