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Old 24 February 2002, 16:56   #21
Paul
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Here is my default config I have if it helps
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File Type: uae default.uae (2.4 KB, 130 views)
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Old 24 February 2002, 16:59   #22
Ian
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Make sure scan lines are switched off (I use double lines) and also correct aspect ratio.

I have no problems with my config's from the previous versions (apart from the CPU speed setting), if you still have problems I'll upload my three configs, and then you can check if it's system related or something
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Old 24 February 2002, 17:00   #23
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but, i'm not using scanlines! ahhhh, help, i need to get this to work!
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Old 24 February 2002, 17:02   #24
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Turn off Low-Res if on, and use 640x480 or 800x600 screen mode.

When I tick Low-Res I get the same result.
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Old 24 February 2002, 17:05   #25
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fixed with double line mode!
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Old 24 February 2002, 17:06   #26
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Try Paul's config (Remember to change your Kickstart location's) and if you still have a problem post your system details so we can try and help Toni find out what the problem is

I'll upload my config too, try this

It work without the problems your having on my system.

Athlon XP1800
Abit KR7a
512 mb
Geforce 3 ti500
Soundblaster Audigy Platinum (Not that this one should matter)
Winblows XP


Problem fixed while I was typing my reply, bugger
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Old 24 February 2002, 17:15   #27
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i still get choppy sound on...

P2 350
256mb ram
32meg Geforce 2
1024 player SB card

* the ability to change more settings in the F12 menu is great feature
:thumbs_up :thumbs_up :thumbs_up
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Old 24 February 2002, 17:23   #28
Ian
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Mess with the sound buffer

Set it at the highest (7) and reduce it until the sound is fine

The sound code is different from previous version's and the buffer actually does something

I set mine at 2, with your system try it a little higher and see if it does the job.

I remember with my other system (366 celeron, 64mb) I had to run it at 640x480 with scanlines to get resonable sound. Using double line mode is far more processor hungry than using scanlines AFAIK.

Edit: Damn spelling's

Last edited by Ian; 24 February 2002 at 17:42.
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Old 24 February 2002, 17:41   #29
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@Ian, thanx for your ideas

I tried increasing sound buffer and reducing quality, but no change.

I don't want to use scanlines, so i'll have to buy a new system next week


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Old 24 February 2002, 17:41   #30
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Just tried setting sound to 7 and it crashes back to the desktop evey time on my system. 6 works o.k. though.

Last edited by Paul; 24 February 2002 at 17:47.
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Old 24 February 2002, 17:47   #31
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Just tested that Paul, same thing here.

Bug in the sound code maybe??

What sound card you got Paul?

Could it be something to do with soundblaster cards??

Could someone who doesn't have a soundblaster card try this please? Between us all, we'll get to the bottom of this

Last edited by Ian; 24 February 2002 at 17:53.
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Old 24 February 2002, 22:09   #32
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Great release Exile AGA seems to work which is a nice change
but I have a problem I created a hardfile/harddisk in winuae
formated it in workbench then installed workbench to it so I could run some old software progs on winuae.
Winuae boots to workbench now but it seems to randomly lock-up usually when copying files to the harddisk file in winuae, the
workin timer icon appears when I attempt to copy files from a floppy to the hard disk file and then eventually windows informs me that the program has stopped responding? Any one have a problem similar to this?
 
Old 25 February 2002, 09:38   #33
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Bernd confirmed that new filesystem code has some problems. (Burseg: thanks for the test case)
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Old 25 February 2002, 09:54   #34
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Quote:
What sound card you got Paul?
@Ian

I have a Creative Soundblaster Live 5.1 card
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Old 25 February 2002, 16:52   #35
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Has anyone tried using 800x600 screen mode?

I can't get the screen to center right and the graphics corrupt round the border edge.

Also I can't get State of the Art demo to run like it did yesterday.

DOH. Hang on I ran it in 8.8r9, I need to rename my start menu shortcuts.
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Old 25 February 2002, 17:07   #36
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Right managed to get the State of the Art demo working in the new Winuae but the colours seem wrong.

Here is a pic from 8.8r9
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Old 25 February 2002, 17:09   #37
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Here is a pic from 0.8.21r1 at near the same spot.
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Old 25 February 2002, 20:24   #38
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Yep, the first screenshot is definitely how the colours should look. I also get the extra garbage outside the screen area in 800x600 btw.
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Old 25 February 2002, 22:32   #39
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No problems here Paul

Look the same as you first picture on my system, so it ain't a emulator problem.

Thing I think you should check for in your config:

68000 cpu slow but more compatabile mode and match A500 speed.

OCS chipset & fast coppers.

Kick start 1.3

Could be because I'm using the bug fixed skid row version too.

Edit: Just checked the other version and that works fine too

Let me know if you,

A: Want my config

B: Want my version of the demo

or C: Both
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Old 26 February 2002, 00:49   #40
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I have same sound problems like Paul, sound is terrible and choppy. Here my config:

Athlon 1400
Abit A7A266
768 mb
Geforce 2 GTS 64mb
Soundblaster Live!
Winblows XP

This should be more then enough to run every emu. I did all above but no change. Only thing not mentioned is that when I press F12 the sound gets perfect but when I return to game it gets choppy again.

I tested Lotus Trilogy, Thomas Tank Pinball and some others but always the same problem.

Somebody solved this?
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