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Old 23 September 2006, 17:27   #1
mailman
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Amiga Sprites/Game GFX that Weren't

Recently I was looking through One Step Beyond disks and I found something interesting. On the second disk, amongst packed with ProPack modules from the game, game maps, iff background blocks, animations and stuff, there are four pictures. I have attached them. Is anyone aware what do they represent? Where in the game you can see them?
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Old 23 September 2006, 18:03   #2
T_hairy_bootson
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The third picture looks like a parasol stars mockup.
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Old 23 September 2006, 18:36   #3
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I have strange pictures from Amiga games too :)
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Old 23 September 2006, 18:38   #4
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Some more:
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Old 23 September 2006, 19:33   #5
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Quote:
Originally Posted by s2325
Some more:
<open door remark>
Well that second one is obviously from one of the Dizzy-games
</open door remark>

Since I absolutely loath Dizzy-games, i have no idea which one though.

I'd love to try out that driving game though. The graphics look pretty good.
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Old 23 September 2006, 20:13   #6
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i think some of them, if not all, are mockups prolly the racing game is competely drawn (instead of a cut and paste work)
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Old 23 September 2006, 20:59   #7
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Quote:
Originally Posted by s2325
I have strange pictures from Amiga games too
The fifth picture comes from AMOS game. I have seen it and even played. But this is not the same as my pictures. I ripped them from One Step Beyond game. They were packed in the same way as the rest of the game. What are they doing there? What do they represent?

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Old 30 September 2006, 16:40   #8
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Anyone? Those pictures might be a good source of some AGTW projects or could be put in HOL as unreleased. If we could only find out what games do they come from and why they are bundled into One Step Beyond game...
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Old 30 September 2006, 17:19   #9
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Looks like a charlie chimp inspired game to me
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Old 30 September 2006, 19:38   #10
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Some answers

The second picture (the adventure game) is from a game called The Daring Adventures of Robin Hood and the fourth picture (beat em up) is from Spacefighter.

Both are contenders for AGTW and were previewed in Amiga Format, August 1996.
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Old 30 September 2006, 19:41   #11
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Wow Mr Janssen, nice research

The Daring Adventures of Robin Hood Looks really cool
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Old 01 October 2006, 10:50   #12
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Hooooo Reality Software Construction Kit

I investigated the games a bit further. Its publisher, BPM Productions, also published two game compilations late 1996 called 'Reality Games Pack 1' and '2'.
All games seem constructed with a program called 'Reality Software Construction Kit'.
Check out the scan (taken from Amiga Format, October 1996) for more information. If you look at the review screenshots, you will notice more familiar pictures.

Now, does anyone know what this 'Reality Software Construction Kit' is and how it comes that its games (as far as I know) need yet to be discovered on the Internet?
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Old 01 October 2006, 12:05   #13
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I found disk images of Wrath of Gwendor Special Edition'97, Charlie Chimp 1 & 2, Seemore Doolittle's Underwater Capers, but none other.
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Old 02 October 2006, 10:07   #14
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@ Tim

As far as i can remember the reality game thingy was bunch of utilities that i think were made with amos pro that made it easy to make games. Things like chararcter,Level,Animation editors and stuff from memory the games on the magazine scan came with it.

Please someone correct me if I am wrong.
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Old 02 October 2006, 15:27   #15
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OK, so the 'Reality Software Construction Kit' seems really a game construction kit. It would be nice to see the constructed games in HOL since they were sold with the kit.

Has anyone tried to use the it? The fact that it is maybe built with AMOS is a bit daunting to me.
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Old 02 October 2006, 19:36   #16
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SPACE FIGHTER looks like a poor BODDY BLOWS clone.
I`ve played Seemore Doolittle's Underwater Capers ages ago. This game came with a CU coverCD. Was a funny little game. Very AMOSish.
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Old 02 October 2006, 20:07   #17
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Quote:
Originally Posted by T_hairy_bootson
The third picture looks like a parasol stars mockup.
Or Car V Up...
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Old 13 November 2008, 00:30   #18
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Amiga sprites that weren't

Just been reading this interesting thread over at Lemon64

Mysteries behind games

Made me wonder if any Amiga games have hidden unused graphics lurking behind the scenes.

Anyone know of any?
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Old 13 November 2008, 22:46   #19
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Just been reading this interesting thread over at Lemon64

Mysteries behind games

Made me wonder if any Amiga games have hidden unused graphics lurking behind the scenes.

Anyone know of any?

Gods:

- unused scorpion monster in level 1 (revealed by Mavado rips)
- unused big room in level 3 (revealed by the decoding of gamemaps) unless noone ever found how to go there, but I doubt it...
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Old 13 November 2008, 22:48   #20
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Gods:

- unused scorpion monster in level 1 (revealed by Mavado rips)
...
An unused enemy in Gods? Do you have a link or a picture of it jotd?
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Old 13 November 2008, 23:23   #21
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I too would love to see these graphics, jotd!
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Old 14 November 2008, 12:36   #22
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Didn't Flood have a complete set of sprites for an enemy that never appeared in the game?
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Old 14 November 2008, 20:57   #23
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I too would love to see these graphics, jotd!
Here you are: the familiar bird without its armour (looks very much like the enemy birds from Magic Pockets lake level BTW) and the scorpion.

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Old 14 November 2008, 21:01   #24
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Thank you very much jotd
I wonder why they didn't use these enemies. They don't look bad at all
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Old 15 November 2008, 02:48   #25
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Thankyou jotd.

The scorpion looks strange, almost like it belongs in Xenon II.
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Old 15 November 2008, 20:50   #26
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Jotd
Yeah those are interesting. It would have been nice to see them in action.

Have you looked into any other Bitmaps games like Chaos Engine? I'd definitely be interested to see any unused graphics from that!
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Old 15 November 2008, 22:33   #27
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Jotd
Yeah those are interesting. It would have been nice to see them in action.

Have you looked into any other Bitmaps games like Chaos Engine? I'd definitely be interested to see any unused graphics from that!
If the CD32 version of CE contains unused files I'll find them but I doubt it.
To see at least the bird in action, play Gods -Deluxe- I could add the scorpion in my level 1 too, just for fun.

But now I'm remembering something else: chip tunes hidden in the memory of Jaguar XJ220.
Those chiptunes are excellent. AFAIR there were themes for The A-Team and Starsky & Hutch, in chip music.
Just run a ripper while in the game, you'll see.
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Old 15 November 2008, 22:43   #28
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But now I'm remembering something else: chip tunes hidden in the memory of Jaguar XJ220.
Those chiptunes are excellent. AFAIR there were themes for The A-Team and Starsky & Hutch, in chip music.
Just run a ripper while in the game, you'll see.
A chiptune of the A-Team music? That's great news I'll try it tomorrow. Thanks for the info jotd
Btw : If I'll find them, I'll upload them to the zone
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Old 15 November 2008, 22:52   #29
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If the CD32 version of CE contains unused files I'll find them but I doubt it.
To see at least the bird in action, play Gods -Deluxe- I could add the scorpion in my level 1 too, just for fun.

But now I'm remembering something else: chip tunes hidden in the memory of Jaguar XJ220.
Those chiptunes are excellent. AFAIR there were themes for The A-Team and Starsky & Hutch, in chip music.
Just run a ripper while in the game, you'll see.
They are not hidden. Instead of one of the six tunes select radio mode and scan through the radio stations. You will hear them.
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Old 16 November 2008, 20:23   #30
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They are not hidden. Instead of one of the six tunes select radio mode and scan through the radio stations. You will hear them.
They were hidden to me Thanks for the hint.
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Old 17 November 2008, 15:45   #31
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Bloodwych contains a few hidden/unused sprites when you rip them, and even a few unused objects in the game (grey gem, brownish gem) that will use these graphics, if you hack the game to give your heroes unobtainable objects.


Mega-Lo-Mania Amiga Format Demo contains some graphics of the Gods which are the same as you see in their Review pages. Persumably someone had a change-of-heart over some graphics just prior to release.
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Old 17 November 2008, 18:22   #32
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I recalled that I started similar thread about some hidden pictures on One Step Beyond game second disk.
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Old 17 November 2008, 18:38   #33
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Okay I have merged the two threads, renamed the resulting thread and moved to nastalgia & memories, though maybe not the best sub-forum!

Anyway talk about all hidden stuff from in games that never appeared in the actual game
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Old 17 November 2008, 20:21   #34
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They are not hidden. Instead of one of the six tunes select radio mode and scan through the radio stations. You will hear them.
Indeed. In fact, if you select the A-Team theme tune and play the level it'll go double speed IIRC.
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Old 17 November 2008, 21:21   #35
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Look at the plants, trees and rocks. Only Valdyn is missing.
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Old 17 November 2008, 21:26   #36
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Look at the plants, trees and rocks. Only Valdyn is missing.
Very nice Where did you find it viddi?
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Old 17 November 2008, 21:42   #37
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Very nice Where did you find it viddi?

Ehm...here: http://eab.abime.net/showpost.php?p=271237&postcount=3
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Old 17 November 2008, 21:45   #38
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Oh... uhm... of course...
I should really click on the thumbnails next time
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Old 20 November 2008, 19:13   #39
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I have strange pictures from Amiga games too
Some of these were from the AMOS Club which was run by the Charlie Chimp author (Brian Bell?). They sent out extra disks to those who joined the club, it was about programming in AMOS and the like. Never did find out what happened to that setup, just vanished one day.

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Jotd
Yeah those are interesting. It would have been nice to see them in action.

Have you looked into any other Bitmaps games like Chaos Engine? I'd definitely be interested to see any unused graphics from that!
Heya, from memory there were some unused graphics in the Magic Pockets STF demo, a Cola and a Tab drinks can. I vaguely remember them from the ST version when having a looksy in the TOS file somewhere. All good back in the day

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Old 04 December 2008, 13:07   #40
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Anyone? Those pictures might be a good source of some AGTW projects or could be put in HOL as unreleased. If we could only find out what games do they come from and why they are bundled into One Step Beyond game...
I've asked the One Step Beyond programmer and he has explained that these screens were intended for cutscenes. I think that they continue the gaming theme of the intro where Colin Curly is sucked into his computer. However, they don't seem to appear in the final game so he thinks that they are probably unused.

So, they're spoof games rather than mockups or previews of real ones. However, I'll add an entry for them in the aGTW update.
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