English Amiga Board


Go Back   English Amiga Board > Other Projects > project.Amiga Game Factory

 
 
Thread Tools
Old 19 May 2024, 19:41   #21
Seiya
Registered User
 
Seiya's Avatar
 
Join Date: Nov 2014
Location: Italy
Posts: 2,419
where is this iso to test? i'm interested for WinUAE even if, maybe, i not really needed because i can run easily every jotd games
Seiya is offline  
Old 20 May 2024, 07:02   #22
DanyPPC
Registered User
 
Join Date: Dec 2016
Location: Italy
Posts: 767
Quote:
Originally Posted by jotd View Post

Makes me think that CD32load could be nice to make sure all games run, even if it would kill the quit option for the games which work...
I think it's not a big problem, on CD32 there is Reset button.

Another thing I'm thinking are the scores.
Do You think to use the NVRam option for CD32 ?
DanyPPC is offline  
Old 20 May 2024, 07:05   #23
DanyPPC
Registered User
 
Join Date: Dec 2016
Location: Italy
Posts: 767
Quote:
Originally Posted by Seiya View Post
where is this iso to test? i'm interested for WinUAE even if, maybe, i not really needed because i can run easily every jotd games
Sent via pm to Jotd only for testing purposes.

It's not finished, it's only for a first test on how it can be, but I think there are some things to improve and fix.

Anyway I think Jotd shall release it as it deems appropriate.
DanyPPC is offline  
Old 20 May 2024, 07:43   #24
jotd
This cat is no more
 
jotd's Avatar
 
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,329
Quote:
Originally Posted by DanyPPC View Post
I think it's not a big problem, on CD32 there is Reset button.

Another thing I'm thinking are the scores.
Do You think to use the NVRam option for CD32 ?

probably not.
jotd is offline  
Old 21 May 2024, 19:42   #25
Marconelly
Registered User
 
Join Date: Feb 2024
Location: Canada
Posts: 33
Quote:
Originally Posted by jotd View Post
As a result, a few games have a wrong start ATM, and a few others quit by freezing (with whdload, everything is perfect of course).

Amidar500: lockup on quit
Donkey Kong500: bplcon0 wrong value system setting it to A200...
Mrs Pacman500: lockup on quit
Pacman500: lockup on quit
Scramble500: lockup on quit
Tetris: won't start

But the others are working all right!
Not sure if you're planning on updating the games to fix these problems, but if you do, do you think there's a chance you could add command line params to Donkey Kong 500 base executable to run the game in US/JP level order mode, like you can choose with WHDLoad?

*edit* Just watched the video and note how he mentions that the Amiga port of DK and Moon Patrol feels snappier than the arcade. It's for sure the fact that MAME adds input lag when emulating games, while your ports don't.

Last edited by Marconelly; 22 May 2024 at 01:26.
Marconelly is offline  
Old 21 May 2024, 19:50   #26
DanyPPC
Registered User
 
Join Date: Dec 2016
Location: Italy
Posts: 767
This is possibile, just create an additional startup script for the same game.
DanyPPC is offline  
Old 21 May 2024, 20:14   #27
Marconelly
Registered User
 
Join Date: Feb 2024
Location: Canada
Posts: 33
Quote:
Originally Posted by DanyPPC View Post
This is possibile, just create an additional startup script for the same game.
I think the issue is that the main executable for DK500 has no support for command line params. Or at least I couldn't find any info about them. WHDLoad has tooltypes where you can change various parameters, but I was hoping to have a simple ADF for A500 with a different level order.
Marconelly is offline  
Old Yesterday, 23:18   #28
jotd
This cat is no more
 
jotd's Avatar
 
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,329
Yes DK500 has support for command line params

Code:
INVINCIBLE/S,INFLIVES/S,INFTIME/S,
CHEATKEYS/S,STARTLIVES/K/N,STARTLEVEL/K/N,SKIPINTRO/S,
CRAZYKONGLEVELS/S,NICEBARRELS/S
Back on topic, after a small break and a VERY hard time trying to find a lot of enemy positioning bugs (spoiler: there are some remaining!), here's a video of the WIP with a lot more movement.

[ Show youtube player ]
jotd is offline  
Old Today, 10:39   #29
Cammy
Registered User
 
Cammy's Avatar
 
Join Date: Aug 2007
Location: Tasmania, Australia
Age: 39
Posts: 1,197
Oh my, that's looking amazing, Jotd! Galaga is one of my favourite arcade games ever and it's about time the original game was on the Amiga. Also I am so happy that you are working on a CD32 compilation of your games, I saw it on the 10 Minute Amiga Retro Cast!
Cammy is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
[WIP] Phoenix conversion jotd project.Amiga Game Factory 122 13 May 2024 01:59
[WIP] Tetris conversion jotd project.Amiga Game Factory 160 08 May 2024 22:38
[WIP] Frogger conversion JoeJoe project.Amiga Game Factory 99 24 December 2023 13:11
[WIP] Galaxian conversion jotd project.Amiga Game Factory 107 16 July 2023 19:37
[WIP] Pengo conversion jotd project.Amiga Game Factory 95 14 July 2023 17:16

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 15:38.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.07906 seconds with 16 queries