17 May 2024, 10:15 | #4421 |
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17 May 2024, 10:55 | #4422 | ||
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For venture capital they turned to millionaire financier O. W. Rollins, who then hired Dave Morse (a vice-president at Tonka Toys) as the CEO. He was interested in electronic games and had previously had discussions with Nintendo over marketing their NES through Tonka - but management wasn't interested. So that was three founders of Hi-Toro who wanted to make a games console. However, back in 1979 Jay Miner and co-worker Joe Decuir - who were working for Atari - pitched the idea of a powerful 68000 based computer to replace the Atari 800. But Atari management wasn't interested. Then Miner (along with most of the engineers) quit after Atari failed to pay the bonuses promised to them. So although Jay Miner was hired to make a games console, he really wanted to make a souped up home computer. Quote:
However Kaplan left the company to work with Nolan Bushnell, so Jay Miner contacted his former colleague Joe Decuir to replace Kaplan, and they began working on a different concept that would still be an excellent games machine but also have a keyboard and disk drive, and be powerful enough to program games on - ie. a home computer like Jay originally wanted. After Kaplan left Neubauer did too, so they also hired Ron Nicholson who was a chip designer at Apple. Now there were three guys who wanted to make a computer, and one (Dave Morse) who wanted to see something that could do 'cartoon style' graphics. And the name they chose for this machine was 'Amiga'. So although the original plan was for a games console, this soon changed to being a home computer with both powerful graphics hardware and the ability to develop software on it. By the time Commodore bought the Amiga design it already had a multitasking GUI OS, which made it far more than a games machine. It was the ultimate home computer, and customers expected to do a lot more with it than just play games. |
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17 May 2024, 12:39 | #4423 | ||
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The British Amiga magazines (e.g. CU Amiga, Amiga Format, Amiga Computing) have many full-feature applications on cover disks and CDs and these tactics weren't able to hold the millions of Amiga users on the Amiga platform. Commodore UK and British Amiga magazines attempted to hold the line before dropping from the mainstream markets. Escom purchased Commodore (not including Commodore Semiconductor Group) in 1995 and went bust in 1996. FYI, 3DO has a 32-bit multitasking and real-time OS with a fully featured abstraction layer. Quote:
https://users.polytech.unice.fr/~buf...do_faq2.4.html Unlike the Amiga games, programmers are not allowed to "kick-the-OS" with 3DO. For 3DO M2, "Japan Inc" tapped Panasonic to not compete against fellow Japanese Sony, Sega, and Nintendo. [ Show youtube player ] 3DO's Operating System, 3DO Portfolio's abstraction layer is fully featured. Microsoft purchased the company that designed 3DO MX which led to the original Xbox. The 3DO hardware itself was designed by Dave Needle and RJ Mical (designers of the Amiga and Atari Lynx), starting from an outline on a restaurant napkin in 1989. 3DO team's mistake is the quadrilateral 3D system. https://wccftech.com/xbox-one-archit...stinguishable/ Xbox One has RTOS (Real Time Operating System) hypervisor which hosts the other two OS i.e. full full-fledged Windows 8 and stripped-down/optimized Windows 8. Microsoft's Xbox RTOS is not yet offered to the general Windows PC market. The Amiga was a 1980s gaming desktop computer and I didn't change my habits between the Amiga and my current gaming PC i.e. gaming 1st and non-gaming 2nd. If gaming wasn't the 1st priority, I would switch to the Mac platform. Last edited by hammer; 17 May 2024 at 14:17. |
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17 May 2024, 13:31 | #4424 |
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17 May 2024, 13:39 | #4425 |
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17 May 2024, 15:00 | #4426 |
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17 May 2024, 15:17 | #4427 | |
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Still using my CF card here, even with SMB2FS and FTPMount. |
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17 May 2024, 15:34 | #4428 | |
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SMB2FS is nice, though. |
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17 May 2024, 16:03 | #4429 | |||
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AHI was/is quasi the default sound system on Amiga. Nothing mystical about it. It also supports Paula, not only sound cards. I use(d) it with Paula driver. With AHI you (can) get multichannel. There is also a 14 Bit driver available (best with calibration) that can give you a better quality then 8 Bit. There is a long thread about this topic here. It gives around 11-12 Bit. Quote:
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Milkytracker is a port and needs some more resources and not available in the '90. You don't need a sound card because Paula is supported. So an A1200 with fast 68k is enough. Sound cards are optional. |
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17 May 2024, 17:18 | #4430 |
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For a sound specialist, Mikidi doesn't seems very aware about the Amiga sounds capacities or how sounds rendering works on a computer. Thanks for all the precision there, since I'm not a sound specialist myself.
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17 May 2024, 22:08 | #4431 | ||
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than the 4 audio channels sounded rubbish. It was there, but it was unusable. There are archives of 4 channel .mods but where are the archives for 8 channel Octamed tracks? or even Oktalyzer tracks? The only good thing about Octameh having 8 audio tracks is that you could use is a hard fact argument 30 years later on Amiga forums. Quote:
Other music ways with A1200 was too expensive, narrowed and did not make any sense. A1200 was solid disappointment with the audio side, you dont have to be an expert to see that. Last edited by Mikidi; 17 May 2024 at 22:15. |
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17 May 2024, 22:22 | #4432 |
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Besides having 80s audiochip and not Doom, A1200 (and CD32) did not have EA's NHL series.
16bit Megadrive did. Last edited by Mikidi; 17 May 2024 at 22:43. |
17 May 2024, 22:32 | #4433 | |
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Audio quality sounds way worse than Cassette even before recorded to Cassette, I guess nowadays there is some lofi hiphop, punk or vaporwave aesthetics in it. |
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17 May 2024, 22:55 | #4434 |
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Finally... someone gets it!!
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17 May 2024, 23:28 | #4435 | |
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You can't say that, Paula sound is perfectly clear but with her own aesthetics since day one, and a good one in my opinion. It's Chip tune and it always was, no need to be in 2024 to realize it. Perhaps you're thinking of the sound quality in the context of long digitalizations? In this case, yes, it was unusable to do some serious work on it. |
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17 May 2024, 23:31 | #4436 | ||
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This is re-digitized from real analog output and encoded to mp3 and uploaded to YT - I think good old Paula deserves an apology from you! |
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17 May 2024, 23:43 | #4437 | ||||||
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Nothing can sustain Commodore. Commodore is dead. Dead because Jack Tramiel stormed out when he couldn't get his way. This was a good thing because we got the Amiga from it, particularly the awesome A1200. But to get it, Commodore had to suffer. Without that suffering they would have produced something different - probably closer to the ST or the C65.
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And nobody had a 68060 or PPC. That didn't come until well after Commodore was gone, and the few that did mostly had 'big box' Amigas like the A3000 and A4000. They were a tiny minority, but there were many others who didn't go to such extremes. Quote:
In 1992 Amiga Format was the most popular 'male interest' magazine in the UK, selling up to 200,000 copies per month. By the end of 1999 that had dropped to 11,000 copies, which is pretty amazing considering that no Amigas were produced after 1996 and no new model had come out in 7 years. 200,000 copies equates to ~1 in 10 users buying the magazine (assuming ~2 million Amigas sold in the UK, Australia and New Zealand). 11,000 copies suggests ~100,000 Amiga users remaining in 1999. If Commodore had survived beyond 1994 there would have been more. Quote:
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Looking back at my own history with microcomputers, it was never just about games. My first machine was a kit using the RCA 1802 CPU, a hex keypad and 64x48 pixel display. You might think that with no text display it was only good for games, but I bought it to learn how microcomputers worked. Though I did enjoy playing games on it, I soon started experimenting with other stuff like serial ports, speech synthesis and EPROM programming. Then I designed my own computer using an MC6800 and MC6847. It also had a full size keyboard. I did not play any games on this machine. When the price of the ZX-81 dropped to $99 I bought one because I wanted to learn BASIC. I did play games on it, but did a lot of other stuff too - including connecting an IBM mainframe hard drive to it. Then I got a (second hand) ZX Spectrum. I played games on that too, but spent more time programming etc. When the Amstrad CPC664 came out I bought one with the monochrome monitor because I wanted the higher resolution for programming. I used it to cross-develop programs for other Z80 based systems. I extensively hacked the hardware of all the machines I bought because I enjoyed doing it. Their limitations were a positive for me, because it meant I could have fun improving them. The A1000 was the first machine I bought that had everything I wanted built in, so I concentrated on the software development side. And I played games too of course, just like I did on every platform that had games. But that wasn't my primary reason for getting it. |
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18 May 2024, 00:17 | #4438 | |
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Please try to stop to be narrow minded and self repetitive, it really painful. |
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18 May 2024, 00:54 | #4439 | ||
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With some HW modification audio quality can be way better (analog signal path is designed for average customer not for music use) |
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18 May 2024, 01:18 | #4440 | |
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Cant make chocolate candy from poo and by poo, I'm referring the custom Paula audio chip which was already old af in A1200. |
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