07 March 2023, 20:20 | #1 |
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Rogue fans check this out !
denis2342 over at amiga.org has fixed some bugs and added a few cool changes to Rogue as noted below
bugfixes: compatible with fastmem now rogue -s now can return to the shell scroll of wild magic is now immune to potion of discernment (clearly the developers wanted it this way) fixed the three typos (thuderclaps, missle and instructiuons) scroll of wild magic is now shown with its name after declining to use it if you identify an item where you have two of it (or more) all item descriptions get updated. setting the macro now works (shift-f) scroll names do not end with a space anymore update screen titlebar after restoring a game to show rank and stuff fixed creation of gold in _create_obj (wizard mode only) the ability to see the invisible actually works now changes: if the Rogue.Char file is missing the game still works (try this! show_map and show_passages code is now reconnected (wizard mode only) food_left and show_inpack is added (wizard mode only) fastmode now has a small pause added so you can still see the player bitmap handling now uses only 4 big memory allocations and not 288 small ones print actual score with color in topten list (seems only to work in v40) reactivated the beep function added the shortcuts to the command menu hiding strength,maxhp and xp in the highscore file (can be overwritten by long names) limited the repeat count to 99 ------------------------------------------------ check out the thread to download the ADF here: https://forum.amiga.org/index.php?topic=75893.new#new For those don't have access to amiga.org the ADF file is in the Zone :-) Last edited by klx300r; 08 March 2023 at 22:48. |
08 March 2023, 06:57 | #2 |
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Neat stuff Could somebody upload the ADF to the Zone as I don't remember if I have an Amiga.org account and/or the password.
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08 March 2023, 07:33 | #3 |
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no problem will do tomorrow
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08 March 2023, 22:41 | #4 |
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Nice! It's been a couple of years since I last played Rogue. Time to dust off the floppy for a rewrite
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08 March 2023, 22:47 | #5 |
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@ TCD
in the zone now |
08 March 2023, 23:15 | #6 |
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Thank you klx300r I'll also add the ADF to Turran's server tomorrow
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09 March 2023, 06:42 | #7 |
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@ TCD
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09 March 2023, 07:25 | #8 |
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The ADF can now be found in 'Non TOSEC Games/Disk' on Turran's server as 'Rogue_Updated_2023-03-07.adf.zip'.
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09 March 2023, 08:17 | #9 |
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Super awesome, this. It always annoys me to run fully multitasking games inside WHDLoad. :-D
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16 March 2023, 07:39 | #10 |
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@klx300r Can I confirm that the "BLUE" colored title screen is normal or not? because the version before this was normal colored RED
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16 March 2023, 08:01 | #11 |
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12 July 2023, 22:33 | #12 |
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@klx300r
thank you for your efforts on this game. However, I noticed 2 unusual things : - you've moved the system-configuration file to the S folder. This is the wrong place for the configuration to take effect. Any particular reason for doing this? - The "stack 10240" command is never executed because the stack file is a ... virus (BGS9). as the stack space is not increased, this is not expected to cause any problems in game operation? |
13 July 2023, 02:55 | #13 |
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@ Crashdisk
I was just spreading the news as it was denis2342 over at amiga.org that made the changes. If you don’t have an amiga.org account I can post your questions there for you if you wish |
13 July 2023, 06:28 | #14 | |
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Quote:
Thank you! |
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13 July 2023, 07:22 | #15 |
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After so long time, looks like it's time to give another go to this cool game (after removing the virus of course )
Thanks denis2342 for you work (& @klx300r for letting us know) |
13 July 2023, 16:59 | #16 | |
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In the meantime, I've posted a version with the original stack file and the config file in the right place. It' in The Zone!
EDIT: Quote:
Last edited by Crashdisk; 13 July 2023 at 17:32. |
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13 July 2023, 17:54 | #17 |
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13 July 2023, 17:56 | #18 |
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13 July 2023, 18:00 | #19 | |
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Quote:
confirmed working great on my Amiga 1000 with WB1.3 much appreciated Last edited by klx300r; 13 July 2023 at 18:44. |
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13 July 2023, 18:07 | #20 | |
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Quote:
In the case of Rogue I agree, as the only reason for the WHDLoad patch was the disk check. However, more often than not, fully multiasking games are rather buggy, so WHDLoad patches certainly do make sense. I do understand where you are coming from, though. |
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