04 March 2021, 23:37 | #4141 |
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How does this version of WC compare to the PC original, or WC2 ? Is it a direct port with updated graphics, or is the game really quite different?
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04 March 2021, 23:51 | #4142 | ||
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Quote:
From https://www.mobygames.com/game/super-wing-commander: Quote:
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05 March 2021, 00:15 | #4143 | |
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I unpack HoMM2 from the Updatepack #47-2. When i start the game, i see this error. Notice the missing CDROM icon. When i start the game the first time with the CDROM, the .hdf file changes. Next time i boot it, there is a long delay at the startup, but the game starts without problem. Edit: instead of two pictures, there a lot of Base64 encoded stuff in this post like below. I attached the pictures. (IMG)http://http.//eab.abime.net/data:ima...AEXwIkQAKOgDR0 |
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05 March 2021, 00:16 | #4144 |
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Thanks. Looks decent. And it seems theres a 3DO version as well. I think i will look into adding a 3DO section in my BigBox install and adding this game there instead. I like to keep the Amiga collection to Amiga games so i got rid of all the Mac ones. Cheers.
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05 March 2021, 01:30 | #4145 | ||
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Quote:
Quote:
Try re-extracting from the Update Pack again. |
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05 March 2021, 01:35 | #4146 |
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Does that mean you delete any of the ports that I include my collection e.g. ScummVM games, Heart of Darkness, Heart of the Alien etc?
Last edited by DamienD; 05 March 2021 at 01:55. |
05 March 2021, 02:00 | #4147 | |
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Quote:
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05 March 2021, 09:33 | #4148 | ||
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I unpacked your original config, which was unchanged on my PC. I disabled my hardware and host config. Jit is definively disabled. Every time i start HOMM2, it shows the ANIM folder is missing. Maybe my PC is too slow to mount the CD fast enough? i5-6600K overclocked from 3.5 to 4.5GHz. Quote:
When I press "Suspend" (quickly?), the next time i start HOMM2 the startup is delayed, but no more ANIM folder error message is shown. The wonderous world of emulation... |
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05 March 2021, 09:34 | #4149 | |
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Quote:
On my PC - yes, definitively. |
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05 March 2021, 09:36 | #4150 |
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05 March 2021, 11:21 | #4151 | |
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Quote:
I've kept native Amiga RTG games and the native P&C games like Secret Of Monkey Island etc. For me this collection should be Amiga only. Some games were marked as ports but are still Amiga games like Heroes of Might and Magic II - The Succession Wars [AGA] [Macintosh conversion]. I've kept games like that as its essentially now an Amiga game, a true port. If i'm wrong and this is being emulated, then i would remove it. I don't feel the need to muddy the Amiga collection with Dos/Mac emulated games. I have a dedicated emulation PC now and it hosts many many systems, including ExoDosV5 so i like to keep systems seperated. All the ScummVM stuff at least is in the Dos collection, so it's just doubling up. I mean, in the same way you are adding an emulated Mac, or the ScummVM emulators to the Amiga, you could keep going and add a C64 or Spectrum emulator and start adding all those games too (please don't) Its your collection, i aint complaining, i'm just tailoring it for my setup. Upon checking, my folder has 3189 games in it now, so not many had to go. 60 or so? Oh i deleted a few game demos where a full game existed too, like Alien Breed or Monkey Island. I'm just not interested in those. I'm working on an unofficial addon pack of my own next. Currently i'm preparing lists of what i wish to have included (including what i've requested from you recently and what some others have requested but you've either missed them, or chosen not to include them over the years). The requests of others are inspiration for more to add, so i shall be checking HOL and Lemon, to see what they are about and if i like the look of them there i shall give them a play and decide. This will take some time, but the addon could be quite a number of games. I shall await your next pack or two so we aren't doubling our efforts, and i will probably provide you a list first in case i missed some from your set or they have alternative titles. Then i'll start adding these games in myself. List is 66 games long so far but i don't even know a lot of these titles so there might be a load of rubbish in there Last edited by hitm4n; 05 March 2021 at 11:59. Reason: added some notes and formatting |
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05 March 2021, 12:50 | #4152 | |
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As I've said before, do what you want with your copy of my collection.
Quote:
I'm not interested in C64 or Spectrum games... For me, adding in some of these DOS / Windows ports and MAC games via Shapeshifter is a good thing and they run very well so I'm happy. |
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05 March 2021, 13:00 | #4153 | ||
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Quote:
Quote:
When you finish playing a Mac game, always just quit emulation using <Ctrl> + <F11>, and don't "Restart" or "Shutdown" as I've seen this cause issues for some reason and corrupt the .HDF. |
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05 March 2021, 13:13 | #4154 |
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I confirm Super Wing Commander runs too fast on emulation. mounted the track on a real MAC and it's more playable. About 30% slower. Maybe a problem with the MAC Emu.
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05 March 2021, 13:50 | #4155 | |
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Well I can get rid of "Fastest possible", but it may then run way too slow... So I could turn off "Fastest possible" and then set the "CPU Speed" to say "100%", "200%" or "300%". Just need to find the optimal setting If you guys could play around too and let me know what works best for you, it would be much appreciated |
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05 March 2021, 14:20 | #4156 |
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Re: Super Wing Commander running too fast...
So I've turn off "Fastest possible" and then set the "CPU Speed" to either "100%" or "150%". It seems good now ...but I don't really know this game, so can I ask one of you guys who reported the issue to try say "100%", "150%" and "200%" and let me know what seems most accurate? |
05 March 2021, 14:27 | #4157 |
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With a cpu_throttle=4000.0, it's closer to Real hardware.
My config file attached. + |
05 March 2021, 14:50 | #4158 |
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05 March 2021, 15:40 | #4159 | |
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05 March 2021, 16:01 | #4160 |
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150% feels very sluggish. Makes you wish you bought a faster Mac. 400% is like having 60fps / driving a Porsche. Can't complain about that. 300% is totally fine to play. I played it at fastest possible -50% before, but that's CPU dependent and cycle-exact isn't, right? |
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