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Old 14 October 2019, 01:44   #1481
ross
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Ok sorry for the delay but the WinUAE strangeness distracted me..

Bootblock contain this code:

Code:
potgo	movea.l	$4.w,a6
		lea	pot(pc),a1
		jsr	-498(a6)	;OpenResource()
		tst.l	d0
		beq.b	.ex
		movea.l	d0,a6
		moveq	#-1,d0
		move.w	#$ff00,d1
		jsr	-18(a6)		;WritePotgo()

.ex		suba.l	a0,a0
		move.w	#$7fff,d0
		moveq	#-2,d1
		lea	$dff000,a6
		move.w	d0,$9a(a6)
;		move.w	d0,$9c(a6)
		move.w	d0,$96(a6)
		move.l	a0,$80(a6)
		move.l	#$01800000,(a0)+
		move.l	d1,(a0)
		move.w	d1,$88(a6)
		subq.l	#2,a0
		move.w	#$8280,$96(a6)

.ll		moveq	#0,d0
		btst	#7,$bfe001     ;1st
		seq	d0
		lsl.w	#4,d0
		btst	#14-8,$16(a6)  ;2nd
		seq	d0
;		btst	#12-8,$16(a6)  ;3rd
;		seq	d0
		move.w	d0,(a0)
		bra.b	.ll
		
pot	dc.b	'potgo.resource',0
So you can see a default setup for POTGO via potgo.resource (not necessary in this case, but system compliant) and then a buttons test.

Screen:
Code:
- black -> no button
- red   -> button1
- cyan  -> button2
- white -> both
Attached Files
File Type: zip button.bootblock.zip (1.2 KB, 11 views)
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Old 14 October 2019, 02:04   #1482
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Code:
- black -> no button
- red   -> button1
- cyan  -> button2
- white -> both

Yep, works exactly like that with the Tecno Plus pad.
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Old 14 October 2019, 02:14   #1483
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Quote:
Originally Posted by Retroplay View Post


WHDLoad patch by JOTD complains about damaged or unsupported files when installed from rygar_aga_final.adf
My and other people's issues are to do with the above. Sorry for not spelling it out more.
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Old 14 October 2019, 02:26   #1484
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Quote:
Originally Posted by Retro-Nerd View Post
Code:
- black -> no button
- red   -> button1
- cyan  -> button2
- white -> both

Yep, works exactly like that with the Tecno Plus pad.
Ok thanks, waiting Graeme for investigating
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Old 14 October 2019, 09:25   #1485
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Quote:
Originally Posted by ross View Post
Screen:
Code:
- black -> no button
- red   -> button1
- cyan  -> button2
- white -> both

Tried this just now in the game and as the standard ADF.

Works fine with the Monster Joystick.

Sega 6 button Joypad the 2nd button is not registering at all.

So.... what I'll try and do is clear POTGO and see what happens with the 6 button pad as I know it registers the C button with nothing written to POTGO from boot up.
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Old 14 October 2019, 10:40   #1486
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Quote:
Originally Posted by mcgeezer View Post
Sega 6 button Joypad the 2nd button is not registering at all.

So.... what I'll try and do is clear POTGO and see what happens with the 6 button pad as I know it registers the C button with nothing written to POTGO from boot up.
There are two solutions for this:
- make an in-game option for the joy/pad selection type
- leave joy/pad handling to whd slave

I don't think it's possible to operate both joysticks with the same value set for POTGO (without side effects).
But perhaps jotd knows something more about it considering the billions of attempts he has made
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Old 14 October 2019, 12:04   #1487
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Not really the need to post but as a positive note, everything working fine with the 'Final ADF release' and the "Hori Fighting stick 4 mini" (under WinUAE)


Last edited by malko; 14 October 2019 at 12:12. Reason: precision
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Old 14 October 2019, 17:37   #1488
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Quote:
Originally Posted by ross View Post
There are two solutions for this:
- make an in-game option for the joy/pad selection type
- leave joy/pad handling to whd slave

I don't think it's possible to operate both joysticks with the same value set for POTGO (without side effects).
But perhaps jotd knows something more about it considering the billions of attempts he has made
Thanks Ross.... I think I'm just going to leave this now as it's clear there isn't a great deal wrong with the current code in the game with regard to the second button, it's therefore clear that some people have non-compatible sticks that do not close on pin 9 which the Amiga expects.

I guess I have to be a bit brutal and say play the game in one button mode and if you like it enough then buy a compatible stick, if those who know how to want to fix it with a slave then that is absolutely fine (i can even help by making adjustments to the code if necessary).

I may later on do a CD32 version and so that would be the right time to look at the controls again.

Graeme
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Old 14 October 2019, 17:44   #1489
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I don't think this is entirely true since my Tecno Plus is a 100% Amiga compatible 2-button pad (yes, it has 3 buttons but the third button is actually button 1 too). It should work out of the box with Rygar.

But i'm a bit puzzled why the CD32 pads works fine, directly with the Blue button. Always thought that the Red and Blue buttons from the CD32 controller are exactly the same as on any other 2-button Amiga pads (electrically wired). Are really the Kickstarts and/or the OS the culprit here?
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Old 14 October 2019, 17:49   #1490
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Quote:
Originally Posted by Retro-Nerd View Post
I don't think this is entirely true since my Tecno Plus is a 100% Amiga compatible 2-button pad (yes, it has 3 buttons but the third button is actually button 1 too). It should work out of the box with Rygar.

But i'm a bit puzzled why the CD32 pads works fine, directly with the Blue button. Always thought that the Red and Blue buttons from the CD32 controller are exactly the same as on any other 2-button Amiga pads (electrically wired).
Are you able to tell me a few other amiga games that natively support your stick without modification? I need a good example to work from an existing ipf.

Graeme
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Old 14 October 2019, 17:50   #1491
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B.C. Kid = Jump button
Turrican I+II = Energy Line
Turrican 3 = Jump Button
Lionheart = Jump button
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Old 14 October 2019, 17:51   #1492
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Quote:
Originally Posted by Retro-Nerd View Post
B.C. Kid = Jump button
Turrican I+II = Energy Line
Turrican 3 = Jump Button
Lionheart = Jump button
Ok, i’ll try these games with my sega pad tonight and see what i get.
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Old 14 October 2019, 17:52   #1493
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Sega Mega Drive pad might not work with all games. But your 2-Button Stick should.
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Old 14 October 2019, 17:55   #1494
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Could someone collect all the information in single post?

CD32 pad is slightly different because buttons have pullup resistors which means it always works even if POTGO is set "wrong".
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Old 14 October 2019, 17:57   #1495
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Quote:
Originally Posted by Retro-Nerd View Post
Sega Mega Drive pad might not work with all games. But your 2-Button Stick should.
My two button monster joystick does as it is specifically compatible (was the reason i bought it).

I will upload an adf tonight where i can get my sega pad working with button c, i’ll see if it also works with your joystick and if it does - will add support.

It’s about the best compromise i can do.
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Old 14 October 2019, 17:58   #1496
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Quote:
Originally Posted by jvdw007 View Post
My and other people's issues are to do with the above. Sorry for not spelling it out more.
As mentioned, this was fixed by jotd on the night of the 12th of October: http://eab.abime.net/showpost.php?p=...postcount=1429

You can grab the fixed slave from The Zone! i.e. Rygar.lha.

...but it may be worth waiting as mcgeezer / ross etc. are fixing an issue with the 2nd button detection on some joypads.
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Old 14 October 2019, 17:59   #1497
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I will upload an adf tonight where i can get my sega pad working with button c, i’ll see if it also works with your joystick and if it does - will add support.

Though you already did this last night with your debug ADF? The Mega Drive pad C-button worked, but not the second button from the Techno Plus pad.
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Old 14 October 2019, 18:06   #1498
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Quote:
Originally Posted by mcgeezer View Post
I will upload an adf tonight where i can get my sega pad working with button c, i’ll see if it also works with your joystick and if it does - will add support.

It’s about the best compromise i can do.
I agree, menu selection with 3 options: 1 button, 2 buttons, 2 buttons alt.

You could also insert the bootblock from my test ADF.
Starting from a know OS situation do not hurt (POTGO=$FF00).

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Old 14 October 2019, 18:10   #1499
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Though you already did this last night with your debug ADF? The Mega Drive pad C-button worked, but not the second button from the Techno Plus pad.
What version are you talking about? let's put order
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Old 14 October 2019, 18:17   #1500
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http://eab.abime.net/showpost.php?p=...postcount=1478
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