English Amiga Board


Go Back   English Amiga Board > Support > support.Games

 
 
Thread Tools
Old 12 January 2017, 09:03   #1
Drew
 
Posts: n/a
Question Total Chaos - full version lost forever?

I'm trying to get a full version of Total Chaos AGA. Many links I've found on the internet are either turn limit demos or the links don't work at all. The one on Aminet is also only a 20turn limit demo requesting to email Chaos Lord for the full version, except he and his email are now dead.

I tried another Amiga forum, but it derailed into the health problems/discussions of Chaos Lord rather than the goal of the original post.

There was a "Team Chaos". Anyone know who that is and if they care to keep the game alive rather than have it lost & forgotten?

I don't necessarily need the latest Total Chaos AGA with all the bells & whistles, just a Total Chaos that doesn't end at turn 20.

Finally, I am not talking about Chaos Engine. That's a different game.

Thanks in advance.
 
AdSense AdSense  
Old 12 January 2017, 09:40   #2
stevsurv
Beta 1.666
stevsurv's Avatar
 
Join Date: Jun 2007
Location: in 1985
Posts: 227
found this -

Total Chaos Unlimited -

http://eab.abime.net/showthread.php?t=66290

Then this link from above page -

http://xavprods.free.fr/chaos/index2.html

but download links not working because of old aminet site address

Correct aminet address -

http://aminet.net/search?query=total+chaos

Just relised the aminet one is 20 turns. Oh well
stevsurv is offline  
Old 12 January 2017, 09:57   #3
stevsurv
Beta 1.666
stevsurv's Avatar
 
Join Date: Jun 2007
Location: in 1985
Posts: 227
Just found this--

http://www.amiga.org/forums/showthread.php?t=71164
stevsurv is offline  
Old 12 January 2017, 12:43   #4
Samurai_Crow
Total Chaos forever!

Samurai_Crow's Avatar
 
Join Date: Aug 2007
Location: Ft. Collins, CO USA
Age: 43
Posts: 934
Send a message via Yahoo to Samurai_Crow
I've tried repeatedly to contact ChaosLord's heirs to secure development rights to make another Total Chaos version with the rest of the original Total Chaos development team. My emails have not been answered so legally, we can't start development of the new Total Chaos.
Samurai_Crow is offline  
Old 12 January 2017, 12:57   #5
paul1981
Registered User

paul1981's Avatar
 
Join Date: Oct 2013
Location: England
Posts: 120
Quote:
Originally Posted by Samurai_Crow View Post
I've tried repeatedly to contact ChaosLord's heirs to secure development rights to make another Total Chaos version with the rest of the original Total Chaos development team. My emails have not been answered so legally, we can't start development of the new Total Chaos.
James passed away last year. :-(

http://www.amiga.org/forums/showthread.php?t=71164
paul1981 is offline  
Old 12 January 2017, 12:59   #6
Samurai_Crow
Total Chaos forever!

Samurai_Crow's Avatar
 
Join Date: Aug 2007
Location: Ft. Collins, CO USA
Age: 43
Posts: 934
Send a message via Yahoo to Samurai_Crow
Quote:
Originally Posted by paul1981 View Post
Why else would I be contacting his heirs if he was still alive? BTW, I was the original poster of that thread on A.org.
Samurai_Crow is offline  
Old 12 January 2017, 13:01   #7
paul1981
Registered User

paul1981's Avatar
 
Join Date: Oct 2013
Location: England
Posts: 120
Sorry, not enough coffee this morning ;-)
paul1981 is offline  
Old 02 January 2018, 00:48   #8
adonay
active amiga 1200 user
adonay's Avatar
 
Join Date: Oct 2007
Location: Either Haugesund /Norway or Vaxj Sweden
Posts: 195
Send a message via MSN to adonay
Any news on this?

I tried for years to obtain a version of this game and always got some abstract answer when trying to purchase the game. I dared not ask to much as tcl's medical condition was serious.

A great game it was and I respected Chaos Lords work. Hope someone day we get the game in his memory.
adonay is offline  
Old 03 January 2018, 15:29   #9
Samurai_Crow
Total Chaos forever!

Samurai_Crow's Avatar
 
Join Date: Aug 2007
Location: Ft. Collins, CO USA
Age: 43
Posts: 934
Send a message via Yahoo to Samurai_Crow
The team is unable to secure development rights to the game due to the heirs not replying to messages.
Samurai_Crow is offline  
Old 03 January 2018, 18:06   #10
AJCopland
Registered User

 
Join Date: Sep 2013
Location: Beeston, Nottinghamshire, UK
Posts: 88
Damn that's a shame. I still feel sad when I see some of Chaos Lords posts, we really lost an interesting guy there!
AJCopland is offline  
Old 03 January 2018, 18:35   #11
Tsak
Registered User

Tsak's Avatar
 
Join Date: Jun 2012
Location: Athens
Posts: 265
Quote:
Originally Posted by Samurai_Crow View Post
The team is unable to secure development rights to the game due to the heirs not replying to messages.
Hi, Samuel. Basically I think pursuing this does not make much sense imho.. Here are some reasons:

1) The complete project itself James inherited it from Sean Irvine which in turn was created based on a hack of the original 'Chaos: Battle of the Wizards' for the ZX spectrum. Obviously Total Chaos after many years of development and various versions released is FAR from that original game, but still it remains a port in it's core and an unofficial one, based on a commercial game (source: here).

2) It's obvious that any relatives of James are not interested at all about this. Which makes sense as this was just a hobby project for him (despite the love and the great amount of work he has put into it).

3) Fact is that only part of the code was done by James. Many, many team members over the years have contributed to the game with assets, ideas, work and code, thus the game is more of a collective effort. So, other team members have -at least- partial ownership over this. Other than that, the game itself was build over the years from contributions or assets collected from the community itself and other internet sources.

4) Nobody benefits from this being locked around, James is not with us anymore (may god rest his soul), his heirs are uninterested -as already mentioned, the game itself never had any signifficant commercial value and there are no solid legal grounds for 'securing development rights' as I see it (more so being a port in it's core based on an actual, well known commercial game again). Only ones interested are the remaining Team chaos members and -of course- the Amiga community.

Over and all, what remains from the above is just a vague moral responsibility. From my perspective the one action that would do justice to Jame's memory and work would be to finally release the full game for everyone to enjoy (supposed the other team members are ok with this and there is indeed a free, full copy still around - somewhere). Or even do a remake and dedicate it to him.
Tsak is offline  
Old 03 January 2018, 19:18   #12
Samurai_Crow
Total Chaos forever!

Samurai_Crow's Avatar
 
Join Date: Aug 2007
Location: Ft. Collins, CO USA
Age: 43
Posts: 934
Send a message via Yahoo to Samurai_Crow
@Tsak
Total Chaos was based upon the board game "Chaos". James repeatedly denied that the spectrum game was the basis for his total rewrite. The rest sounds right though.
Samurai_Crow is offline  
Old 03 January 2018, 19:51   #13
Tsak
Registered User

Tsak's Avatar
 
Join Date: Jun 2012
Location: Athens
Posts: 265
Not according to Sean Irvine (if we assume the above source is true). In his own words he is the author of the first and original Amiga port and he clearly explains how the game came to be from his analysis/hack of the ZX spectrum version. It's all explained in detail in his 'Chaos breakdown' Usenet post at 13th December of 1996, shared from this wiki page above.

In any case, not that any of these matter. We all know James has put his soul into this project and nothing can change that fact.
Tsak is offline  
Old 03 January 2018, 20:04   #14
Samurai_Crow
Total Chaos forever!

Samurai_Crow's Avatar
 
Join Date: Aug 2007
Location: Ft. Collins, CO USA
Age: 43
Posts: 934
Send a message via Yahoo to Samurai_Crow
@Tsak
Sean Irvine was a rival and not a trustworthy source.

If you want to help with a remake, I have a good programming language.
Samurai_Crow is offline  
Old 03 January 2018, 22:50   #15
Tsak
Registered User

Tsak's Avatar
 
Join Date: Jun 2012
Location: Athens
Posts: 265
Well, Irvine's post was published when the very first Amiga Chaos version came to be (1996), long before they became "rivals" . After that first version James and Irvine published as partners the second and third OCS versions at 1999 and 2001 respectively. James continued on his own with the rest of the Chaos team releasing the next Total Chaos games for AGA at 2004 and 2008.

In any case, either you believe Irvine or James or none, to my mind there's absolutely no doubt the game is a port of the spectrum one. Down to the last detail, those 2 play exactly the same and share the exact same rules, base spells and monsters. After all, in the 1999 Amiga Chaos version (oldest version which is still on Aminet) Julian Gollop, the author and creator of both the 1985 ZX spectum game AND the 1982 card game (the spectrum version was based on) is vigorously credited in one of the readme files included.
Tsak is offline  
Old 04 January 2018, 02:25   #16
Samurai_Crow
Total Chaos forever!

Samurai_Crow's Avatar
 
Join Date: Aug 2007
Location: Ft. Collins, CO USA
Age: 43
Posts: 934
Send a message via Yahoo to Samurai_Crow
Irvine's code failed an internal audit and was replaced. I believe that they did work together though, because he has a character in the game: Mullac d'Irvine, a mid-level undead that summons other undeads if agent casting is enabled.
Samurai_Crow is offline  
AdSense AdSense  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Total Chaos pubzombie support.Games 1 15 February 2009 12:25
Total Chaos - help for a newbie. CongealedWallrs support.Games 33 27 April 2008 20:03
Total Chaos latest help... HonoredShadow Retrogaming General Discussion 44 26 August 2007 04:13
Total Chaos aga Freakyweakywoo HOL contributions 4 27 November 2005 15:38
Total Chaos benkid77 support.WinUAE 19 27 June 2005 05:49

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 05:18.


Powered by vBulletin® Version 3.8.8 Beta 1
Copyright ©2000 - 2018, vBulletin Solutions, Inc.
Page generated in 0.34029 seconds with 13 queries