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Old 31 October 2016, 14:47   #1
BSzili
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[released] Berusky

Berusky is a free and open source Sokoban-style game with nice pixel-graphics, made by the Czech team Anakreon. It was originally released for DOS, and later received Windows and Linux ports.

The Amiga port I'm working on is based on the original DOS version. It's completely system friendly, the requirements are an 68020+ AGA machine with 4MB memory. An RTG card or Multiscan monitor is recommended, because the 680x480 resolution is not very pleasant in interlaced modes. The only 3rd party requirement is AHI xmplayer.library for music.
Currently there's no music. The game uses FastTracker 2 modules, I'm still exploring my options on how to play these. It's also in Czech, but I'm planning to retrofit the english translation from the Linux version later.

The current version can be downloaded here:
https://drive.google.com/file/d/0Bzb...ew?usp=sharing
It's also available on Aminet:
http://aminet.net/package/game/think/berusky

Get xmplayer.library from Aminet:
http://aminet.net/package/dev/asm/xmplay-lib

The source code is available on Bitbucket:
https://bitbucket.org/BSzili/berusky-amiga


Last edited by BSzili; 23 May 2017 at 11:39.
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Old 31 October 2016, 20:12   #2
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Great!
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Old 31 October 2016, 20:30   #3
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Screenshot after editing is much more promising
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Old 01 November 2016, 11:09   #4
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Super!
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Old 05 November 2016, 17:14   #5
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I made a couple of updates. I added joystick support, and simplified the drawing functions. On my machine it takes about 25% less time to draw the play field, which means less waiting looking at black screens.
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Old 05 November 2016, 18:09   #6
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The updated version is still under the same link in 1st post?
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Old 05 November 2016, 18:46   #7
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Yep, the link is the same.
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Old 05 November 2016, 23:05   #8
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Thank you BSzili
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Old 21 November 2016, 22:47   #9
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It became clear that no portable library will be fast enough to play FastTracker 2 modules on an A1200. I bit the bullet, threw out all the AHI code (the sound was quite sparse anyway), and rewrote the game to use xmplayer.library. Now there's music playback. The only missing thing is the English translation. That will require graphics edition too, PM me if you can help me out with that.
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Old 21 November 2016, 23:37   #10
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Just testing, its works very well, for me as czech no more updates needed ;o)

Well if you will need some translation, let me know by PM.
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Old 23 November 2016, 15:10   #11
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Haha, I bet it's not an issue for you I have the english translation from the Linux version, but I need someone who is handy with graphics editing to replace the menu graphics.
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Old 28 November 2016, 09:59   #12
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Another update. It turns out that some music files have up to 26 channels, which is a bit too much for base A1200 systems. I had to lower the mixing rate even more to make sure the game stays playable. These values are no longer hardcoded, I included a small setup utility, which lets you choose the mixing rate and between stereo/mono sound. The default settings (11 KHz mono) are meant for low-end systems, if you have an accelerator you can use better sound quality.
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Old 29 November 2016, 15:34   #13
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Old 29 November 2016, 15:40   #14
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Old 29 November 2016, 16:17   #15
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Old 29 November 2016, 17:23   #16
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Looks great, thank you!
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Old 30 November 2016, 11:00   #17
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on YouTube

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Old 30 November 2016, 11:22   #18
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Looking good, thanks.

PS: Is the original DOS version still available somewhere? Would like to check it out, but the download link at http://anakreon.cz seems to be broken.
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Old 30 November 2016, 16:13   #19
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You can grab it from their website, just remove the extra "http//" from the link.
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Old 30 November 2016, 20:30   #20
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Nice, that worked thanks!
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