08 June 2016, 22:33 | #21 |
TinkerTailorContentMaker
Join Date: Nov 2009
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Seem to remember C.A.P. being quite special for the humble 500. Better not load it up, would spoil the rose tinted view.
http://hol.abime.net/3067 |
08 June 2016, 23:05 | #22 |
Linux snob
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What alexh said. And Alpha Waves.
I also liked Midwinter, but that didn't age so well. |
08 June 2016, 23:27 | #23 |
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09 June 2016, 02:24 | #24 |
J.M.D - Bedroom Musician
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Seen only in video (and seems to remember as demo in half nineties on a computer club) but this, albeit unreleased, seems pretty impressive even on a 500:
[ Show youtube player ] |
09 June 2016, 02:35 | #25 |
CaptainM68K-SPS France
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Ambermoon is by the far the game with the best 3D engine. From what i've seen so far, it has awesome display routines with beautiful real 2D textures applied on 3D surfaces.
Even on A500 it's an incredible feat |
09 June 2016, 08:37 | #26 |
Thalion Webshrine
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Location: Oxford
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Interesting. This seems to have been written by a guy I worked alongside at Argonaut in 1997/8
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09 June 2016, 22:00 | #27 | |
J.M.D - Bedroom Musician
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Quote:
BTW have a sweet spot for Argonaut as former Speccy user canno ever stop thank them for 3D starstrike |
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13 June 2016, 10:37 | #29 |
A1260T/PPC/BV/SCSI/NET
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13 June 2016, 21:39 | #30 |
Thalion Webshrine
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13 June 2016, 22:11 | #31 |
TinkerTailorContentMaker
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No mention of "Knights Of The Sky" yet? I had a quick game on it yesterday, runs very well on the A500.
http://hol.abime.net/2598 |
14 June 2016, 00:37 | #32 |
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zool
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14 June 2016, 00:47 | #33 |
Code Kitten
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16 June 2016, 04:52 | #34 |
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The music in "hunt for 7th october" kicks ass... Makes me want to re-record it on real instruments. I never really got into demos because all of the speedy techno like music just ruined the visuals for me - but that hypnotic slow thing going on in "hunt.." Is bad ass.
Cool stuff.. Trying to get back into the amiga hardware world.. Look forward to enjoying some of this on real hardware... |
16 June 2016, 18:19 | #35 |
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16 June 2016, 20:47 | #36 |
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17 June 2016, 00:24 | #37 | |
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Quote:
Also: Virus - great landscape Zeewolf - great clipping Vaxine Epic Robocop 3 Thunderhawk Resolution 101 Future classics Collection - maze game (great use of pre-rendered 3d effects) Bad Company (a bit crappy, but I liked it) I second Blob, great use of 2D scaling. BTW: Has anybody ever played Eye of the Storm? You fly around in the eye of Jupiter, and there are lifeforms there. It is extremely lonely and scary. Also a very crappy game. Last edited by rsn8887; 17 June 2016 at 01:03. |
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22 June 2016, 14:21 | #38 |
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Microprose's flight simulators were light years ahead of their time. F-15 Strike Eagle II really mesmerized me when I was a kid..
..but one day I managed to get my chopper to take off in Gunship 2000 and my eyes nearly poped out of their sockets. Knights of the Sky was also a similarly huge achievement. And EPIC was the closest we got to a Wing Commander game for a very long time.. Let's not forget the fact that pretty much the whole galaxy was crammed into a single floppy in ELITE. And how mindblowing the graphics of Frontier are still amaze me to this day. However, impressiveness award has to go to either Hunter or Midwinter II due to the scope and scale of the games. |
23 June 2016, 16:15 | #39 |
Local Moderator
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The 3D coverdisk game Alianator was very fast on a stock A500, and with anything faster it became too fast.
Skull Army did quite a few fast 3D tunnel games, like Hydrozone. Indianapolis 500 Hover Force, Hover Spirit, Power Drome Wingnuts (http://hol.abime.net/4876) Simulcra Star Wars Mercenary I/II ---- others (untested) Hyperion, Matrix Marauders, Gunboat, Embrio Borodino / Gettysburg / Armada Dawn patrol, red baron, Moonfall Titanic II Wild Wheels mysterious worlds - coverdisk Last edited by lifeschool; 23 June 2016 at 16:25. |
11 July 2016, 11:35 | #40 |
Zone Friend
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Walls v1.7 by Mats Knip
[ Show youtube player ] but I'm not sure about required hardware.
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