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Old 01 January 2016, 08:56   #741
earok
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The three Team 17 games that were released with copy protection are now available without it.

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Old 02 January 2016, 17:13   #742
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Big update added for my CD32 alternate covers today;

http://cd32covers.blogspot.co.uk/201...ke-images.html

Where's this CD32 sub-forum got to
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Old 04 January 2016, 05:20   #743
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First release using CD32Load, a Mega Update to Jaguar XJ220

SolderPCB will check it out and get back to you.
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Old 04 January 2016, 05:26   #744
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SICK! Well Done!!

Are the keymapped buttons shown on the title screen when the game starts? Or do we always have to backtrack to your website to find out which button does what.
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Old 04 January 2016, 05:50   #745
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SICK! Well Done!!

Are the keymapped buttons shown on the title screen when the game starts? Or do we always have to backtrack to your website to find out which button does what.
We haven't thought about doing a control screen, there's not many buttons mapped since it was designed to be one-button joystick playable to begin with. You'd be able to get through the password screen by button mashing, and in the actual game there's only really pause (doesn't work all of the time), quit race (forward) and quit to menu (reverse+forward).



BMX Simulator: Non working (because it's individual files / uses OSEmu?)
North Sea Inferno: Add this to the working list JOTD I wasn't able to find any other weapons to test F1/F2/F3 but explosives (space bar) worked successfully. I can only presume Persian Gulf Inferno would work the same way.
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Old 04 January 2016, 06:04   #746
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Cool, just a thought for new releases in the future maybe? It seems the download gets stuck at 80% I've tried twice, and both times failed. I will keep trying though. Thanks again

Importing the link to my mega account seems to loop repeat from 95% back to 80%? Weird?

Last edited by ransom1122; 04 January 2016 at 06:23.
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Old 04 January 2016, 13:37   #747
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Link good now. Thanks. Will test it out tomorrow.
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Old 04 January 2016, 14:47   #748
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First release using CD32Load, a Mega Update to Jaguar XJ220

SolderPCB will check it out and get back to you.
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Old 05 January 2016, 18:40   #749
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Earok:

I just downloaded Jaguar XJ220 and tried it on my real CD32. I thought, let's try the music player. It works. But now I have the following issue:

I did a reset of my CD32 and wanted to boot the cd again so I can play the game. But I get back in the music player instantly.

The worst thing is that if I want to run any other cd32-game I now get presented the following error:
Not a dos disk in device radboot.

I can remember having issues with RAD on my A1200 and fixed it back in the days but how do I fix this on a CD32? Turning down the power also doesn't resolve the issue.

EDIT: Never mind, somehow I had to wait a little bit longer after powering down the CD32. Now it can load other games again

Last edited by Riempie; 05 January 2016 at 18:45.
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Old 05 January 2016, 23:31   #750
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For all who like to have a different cover for Lemmings CDTV as CD32 cover in DVD format, here is a little work from me.



Click here for original size
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Old 06 January 2016, 10:03   #751
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Finally got time to test your Jaguar CD32. Dude Awesome Job, Love the extra music tracks Buggy Boy one is cool, adds a nice new touch to this great game.
Thank you
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Old 08 January 2016, 02:44   #752
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I know for a fact that many of our readers don't all come from the UK, in fact the vast majority are either based in the States or Europe. So as a special treat for our German readers, and the readers of the unofficial-cd32-ports.blogspot website, Earok has announced the release of the German version of ' Tony & Friends in Kellogg's Land ' for the Amiga CD32.
http://www.indieretronews.com/2016/0...-charming.html
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Old 08 January 2016, 03:54   #753
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Kellogs Land CD32 German Final Release - Working perfectly in WINUAE
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Old 08 January 2016, 20:59   #754
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Many thanks for Another wonderful release! To be on top
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Old 13 January 2016, 00:58   #755
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NOTE: All conversations relating to the CD32Load project have been shifted here: http://eab.abime.net/showthread.php?t=81114
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Old 31 January 2016, 09:59   #756
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I'm working on a multi-game pack of say 10 games, but i'm having trouble with the startup sequence code for the selection of games that use the directional buttons, all the other games load using the coloured and trigger and play buttons i.e

$choice eq green / forward / play etc

but for the directionals using left, right, up, down doesn't work says its invalid?
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Old 31 January 2016, 10:08   #757
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Hey mate -

Only just had a look at your PM, I'll see what I can do. When do you need it by - also would you mind if we hosted the final product on CD32.co.uk? (As a guest release of course?). Do you want the CDXL in HAM8 (better colours) or HAM6 (better framerate)? Do you prefer more frames or a larger image?


Regarding this question, what's the utility that you're using? WaitJoy (the one I include on my compilations) supports directions, but it's based on the source code for a utility that doesn't support directions.
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Old 31 January 2016, 10:55   #758
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Hey mate -

Only just had a look at your PM, I'll see what I can do. When do you need it by - also would you mind if we hosted the final product on CD32.co.uk? (As a guest release of course?). Do you want the CDXL in HAM8 (better colours) or HAM6 (better framerate)? Do you prefer more frames or a larger image?


Regarding this question, what's the utility that you're using? WaitJoy (the one I include on my compilations) supports directions, but it's based on the source code for a utility that doesn't support directions.
Hi, no rush when you have time, i need to add my final selection screen and border to the final iso too.

Regarding cdxl, because theres lots of small action on screen, probably a better framerate in ham6, size wise probably around the same size as whats on the iso currently.

Not sure about the utility (edit yes its waitjoy), but the code would have been from one of your discs, but as i say its only the directionals not working, i did try and use the code from your kick off collection but as i prob need another utility it didnt work either lol What about combinations of buttons would that work i.e red and play?

No worries about you hosting it, many thanks for help too!

Last edited by Amigajay; 31 January 2016 at 11:28.
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Old 02 February 2016, 23:39   #759
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Now that Karateka has been ported will there be a CD32 version? maybe with International Karate from ST too?
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Old 02 February 2016, 23:51   #760
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Now that Karateka has been ported will there be a CD32 version? maybe with International Karate from ST too?
IK needs a 030 cpu so that wouldnt work on a CD32, not sure about Karateka, has this been reverse engineered yet?
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