09 March 2009, 22:41 | #1 |
Registered User
Join Date: Apr 2007
Location: Poland
Posts: 337
|
No polish fonts in "Zdrajca".
I got fixed version from uploader of game "Zdrajca" on U.G. Game runs, but I still have
problem with polish national characters. Game should read fonts from own directory and subdirectory fonts, so I ofcourse have that directory with Zdrajca.font, Zdrajca2.font files and also with Zdrajca, Zdrajca2 subdirectories. But while game there is no polish fonts in texts displayed while playing. Can you guys download and check file bellow under a real Amiga and/or under WinUAE. The simpliest way is unpack lha and run ZdrajcaStart icon. After credits (when authors fotos are shown you can skip by left mouse button) and when Lion on MGM logo style show you can skip intro by right mouse button. Now on a game screen click on 'MOW" under text "OPCJE". If you will see "Z KIM MAM ROZMAWIA#? Z POWIETRZEM?" you also have problem with polish fonts. But if you will see indead "#" polish letter "Ć" ("C" with dash be above letter) all should be ok. In this case plase pack and upload your Sys:Fonts directory on some free file hosting server and post link here. Also question to polish dudes, who use WinUAE with some Workbench. I know from guy, who upload this game on U.G. - the problem with cuting longer speeches in game can be fixed by adjusting CPU and Chipset scrollbars on "CPU" Tab in WinUAE, but I don't know on what variables I should set them to prevent "cuting" a longer texts. Thanks in advice Code:
http://.com/files/207211479/zdrajca.lha |
10 March 2009, 13:01 | #2 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,730
|
Hi olesio,
I have copied all the font and lib files to my system partition, but still there are no special polish characters displayed in the game. Since I can only assume that they should appear when '#' or something like that is shown, it would be good if a native speaker (Shoonay? ) could check that too |
10 March 2009, 13:13 | #3 |
Global Caturator
Join Date: Aug 2004
Location: Porando
Age: 43
Posts: 6,107
|
Sorry, can't help you.
I suck at getting this game to work and can't even load it on neither of my 3 configs (real 030, emulated 030 & 040) Just had an idea. This might be the fault of Amiga Polish font standards. Or the lack of them Remember, we had xJP (thanks to father Pikula, the author of hundreds of Polish printer drivers) and AmigaPL (thanks to Marek Pampuch's initiative, the creator of the Polish edition of Amiga Magazin). My guess is, the game uses the other one you guys have, so it displays some fonts badly. I remember I had an script on my WB's desktop that changed between those two on-the-fly, but can't find it now... The case is even worse if it uses it's own standard, but it should be on the CD then, right? |
10 March 2009, 13:15 | #4 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,730
|
|
10 March 2009, 13:19 | #5 |
Global Caturator
Join Date: Aug 2004
Location: Porando
Age: 43
Posts: 6,107
|
Yeah, that one too...
Damn you, now I need to check it again, I hate you! |
10 March 2009, 13:22 | #6 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,730
|
|
10 March 2009, 14:46 | #7 |
Global Caturator
Join Date: Aug 2004
Location: Porando
Age: 43
Posts: 6,107
|
Sorry again, I'm an idiot.
Indeed I wasn't checking the version from olesio's link, even tho I donwloaded it, I booted my old HDF, lol... lack of coffee and stuff... you know... do you... PS: Where would I be if it wasn't for TCD to force me check it again? Thanks pal. Last edited by Shoonay; 10 March 2009 at 14:51. |
10 March 2009, 14:48 | #8 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,730
|
|
10 March 2009, 14:50 | #9 |
Global Caturator
Join Date: Aug 2004
Location: Porando
Age: 43
Posts: 6,107
|
Indeed it does.
The animations looks a bit to fast on WinUAE and the voices get cut before they end, but all the fonts look fine to me. Now to check it on me real Amy and discover which fonts it wants beside those it already has |
10 March 2009, 17:05 | #10 |
Registered User
Join Date: Apr 2007
Location: Poland
Posts: 337
|
Like I discovered the speech is not cuted on WinUAE when game is rungin by "run Zdracjca:Z1"
before Z2 (the Z1 file with intro and credits is running in something like background). But I have still problem with polish chars. Like I tested the game care only about fonts in ZDRAJCA:Fonts, so content of system Fonts: directory does not matter. And like U.G. uploader say I unpack a lha archive under WinUAE to have correct protection bits. So under WB and old filemanager called NTP (in Norton Commander style) I see ----rwed bits, but polish cars are not still shown. Maybe someone here have other idea how to fix that problem, which do not exist on real Amiga? |
10 March 2009, 18:39 | #11 |
Global Caturator
Join Date: Aug 2004
Location: Porando
Age: 43
Posts: 6,107
|
Done. Got rid of all the unnecessary files, left a few MB's for future save files and reedited the startup-sequence so now the game loads instantly.
The intro and the game itself runs fine, so I *think* everything should be OK. Some errors may appear further in the game, so someone has to finish it. This is the configuration I used, the voices sound pretty good now. The intro is still a bit out of sync, but who cares, I'll be playing this on me real Amy. ROM 3.1, 2MB Chip, 8MB Fast Last edited by Shoonay; 09 May 2009 at 22:22. |
10 March 2009, 20:24 | #12 |
Registered User
Join Date: Apr 2007
Location: Poland
Posts: 337
|
Now everything works fine. The font problem it was my fault because I do not want to read
what U.G. game uploader write to me. The game must be run from hardfile and lha archive also should be unpacked to hdf file. Now protection bits for font are rw-d and game shows polish chars correctly. Also with Shoonay's WinUAE configuration longer speech isn't cut. Thanks to Shoonay and U.G. game uploader who send me fixed lha - game works fine |
10 March 2009, 20:34 | #13 |
Global Caturator
Join Date: Aug 2004
Location: Porando
Age: 43
Posts: 6,107
|
Good to hear it works for you too.
Now we need to finish the game, how about you take the WinUAE version and I play this on my real Amy? Same here... The game didn't like any other FONTS in that folder, and in my case used topaz.font instead of the zdrajca.font it was meant to... Perhaps it's because it was the only/main FONTS folder on the partition? That would explain why I had no trouble with my real Amy as I copied all of the game's contents to a different folder on a different partition, and assigned the game's FONTS folder as an addon. |
10 March 2009, 21:45 | #14 |
Registered User
Join Date: Apr 2007
Location: Poland
Posts: 337
|
I try to pass game tonight. I played few minutes before but if you answer "no" when musican
ask do you bring sampler - game restart so saving is good idea, but in save requester do not press "Cancel" like I wrote, because game will be closed with error as I'm mentioned above. |
29 March 2009, 10:38 | #15 | |
Zone Friend
|
Quote:
On my old K6-III, I was able to get it at position 9 which made some games work, but now with my Athlon XP it might break the whole emulation if I set it that far! Setting '4' is the default. (that's what Bernd Schmidt told me in person back some years ago) Remember it's only a kludge to make things work. It needs probably a tweak in the WinUAE core; but it won't be easy to convince the developing team (*cough cough*) of fixing this, because putting up a test case won't be too easy. |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
"Reminder "Lincs Amiga User Group aka "LAG" Meet Sat 5th of January 2013" | rockape | News | 4 | 30 January 2013 00:06 |
CD32 Image-Name-Bug: "...(bla)[!].zip" -> "...(bla)[" / "...[test].zip" -> "...[tes" | cfTrio | support.WinUAE | 8 | 18 December 2012 16:31 |
Capitan Zbik, "new" polish text adventure game in Amos | s2325 | Retrogaming General Discussion | 1 | 04 April 2009 22:13 |
Would you like the Polish "Commoder & Amiga" magazines? | Gargu | AMR contributions | 9 | 11 March 2009 22:16 |
Problems with "Thespywholovedme", "Flood", "Shinobi" | sareks | support.Games | 12 | 03 May 2006 14:52 |
|
|