29 December 2023, 12:52 | #1 |
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Zorro C64 port to Amiga
Would this game be easy to port to amiga?
It's a cool game I've always liked on c64 like Henry's House... |
29 December 2023, 13:06 | #2 |
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i prefere Zorro DOS
edit: ah, the topic is C64 porting. My apologies. Last edited by Seiya; 29 December 2023 at 14:30. |
29 December 2023, 14:11 | #3 |
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Looks simple enough. Finding someone to port and upgrade graphics is hard part.
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29 December 2023, 16:10 | #4 |
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I loved this game. The music was cozy as well.
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29 December 2023, 16:23 | #5 |
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Great game, one of my favourites on ZX Spectrum. It should be "easy" to enchance in the sense that the base material is fairly simple, so not as much work would be needed as in case of other games from 16 bit consoles or arcades (though of course it'd still be a big effort)
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29 December 2023, 18:26 | #6 |
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this game brings back memories
never reached to complete it bitd, yet played a lot |
29 December 2023, 18:29 | #7 |
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29 December 2023, 23:18 | #8 |
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You could use c64 emulator on amiga
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29 December 2023, 23:51 | #9 |
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30 December 2023, 03:11 | #10 |
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30 December 2023, 11:15 | #11 |
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Emulatorception again... You could just run Vice
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30 December 2023, 11:19 | #12 |
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Using A4000 Quickstart with 8MB Fast it seems to run at normal speed, with a bit of GFX glitching here and there
[ Show youtube player ] There'd be something special seeing this game run on Amiga, and even on my real Amiga |
30 December 2023, 11:41 | #13 |
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fun
never tried before the c64 emulation on Amiga here i have grabbed Frodo2.4 ,Magic64 1.8 and A64 on Frodo, Zorro seems running very slow (68020-68040 tests), expecially the music on Magic64, seems perforimg little better having a 68030 or better now A64 seems the better of the set with this game, it does seems to perform pretty decently with a 68030, not so bad as the others also on 68020; even a bit better if runned on Fast RAM and pushed at 60Hz >WinUAE emulation tests< |
30 December 2023, 19:11 | #14 |
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31 December 2023, 02:00 | #15 |
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I added my Zorro C64 HDF to the Zone if anyone wants to try it. Use A4000 with Fast Ram
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05 January 2024, 14:58 | #16 |
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The c64 emulator is packed inside AGS251 as well with quite a few games, pitty Zorro still suffers even with the providing uae with ags251
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05 January 2024, 15:02 | #17 |
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the topic seems a direct porting for Amiga using source code, but you run the game in C64 emulation?
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05 January 2024, 15:07 | #18 |
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Emulation is just a method to try and get the game working natively on the Amiga in the meantime...
I hope there's interest in the amiga community to get this game ported to amiga |
05 January 2024, 16:41 | #19 |
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Zorro 500, 1200 or even Zorro SAGA version would be awesome. With updated and enhanced sound, music and graphics of course.
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05 January 2024, 19:50 | #20 |
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Watching through the longplay vid, there isn't huge amount going on at any point. A 64 colour EHB conversion might look pretty good and have no problems for speed. Although, there'd be a whole load of work in Dpaint for somebody. At least the programming side of things doesn't look like it'd be too complicated.
However, there is another Datasoft game that springs to mind as a possible conversion to Amiga... Bruce Lee B |
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