English Amiga Board


Go Back   English Amiga Board > Support > support.WinUAE

 
 
Thread Tools
Old 24 April 2005, 20:49   #1
SHU
 
Posts: n/a
Unhappy Better quality graphics??

Hi ,

Whats the best display you can get with UAE, because games obvuiously look more pixalated running on a monitor?

I have tried using filter but that seem to case slow down under ditrect 3d, and glitches the sound out totally, even with the buffer sex to max.

So whats the best recommend config out there for displaying? workbench etc looks fine its just games and demos that look more blocky

i have a 2.6 gig athlon, TI4200 Geforce 4 and 1gig of ram

Any ideas out there??

ICQ 25096092
 
Old 24 April 2005, 21:06   #2
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,546
Enable lores and disable line doubling for best d3d/opengl filter performance.
Toni Wilen is offline  
Old 26 April 2005, 21:06   #3
SHU
 
Posts: n/a
Cheers
Looks loads better , would i get a proper display if i was to use a TV out card and play on a TV screen?
 
Old 27 April 2005, 00:17   #4
oldpx
 
Posts: n/a
You would get "proper" display on tv even without filtering. Pixelation is entirely perceptual. You notice the pixels on a monitor and not on a tv because a monitor is a lot accurate than a tv screen.
 
Old 27 April 2005, 00:37   #5
Turbo2Xs
Zone Friend
 
Turbo2Xs's Avatar
 
Join Date: Mar 2005
Location: o
Posts: 62
Send a message via Yahoo to Turbo2Xs
Well theres always the (hated) scanline mode. I love scanlines!

I run most games in either 640x480x16SL (NTSC) or 800x600x16SL (PAL)
Turbo2Xs is offline  
Old 27 April 2005, 00:59   #6
icewizard2k5
Junior Member
 
icewizard2k5's Avatar
 
Join Date: Feb 2005
Location: Australia
Age: 38
Posts: 200
it slows down? your machine is more than adequate do you have the latest directx and nvidia drivers?

you should be able to use the filters without any problems...
icewizard2k5 is offline  
Old 27 April 2005, 11:23   #7
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,546
Quote:
Originally Posted by Kodoichi
Using a TV is quite a retarded idea. It will kill your eyes. Stick to a monitor.
Eh.. and everyone who connected their Amigas (or consoles or whatever) to regular TV (or video monitor like 1081/1084) are now blind?

...
Toni Wilen is offline  
Old 27 April 2005, 11:41   #8
Big-Byte
Long time member
 
Big-Byte's Avatar
 
Join Date: Jul 2001
Location: UK
Posts: 754
Quote:
Originally Posted by Toni Wilen
Eh.. and everyone who connected their Amigas (or consoles or whatever) to regular TV (or video monitor like 1081/1084) are now blind?

...
Only the ones who played Party Games for any length of time

I used to have my TV and a Green screen monitor plugged into the Amiga at the same time as the monitor was a lot easier on the eye - especially when coding.
Big-Byte is offline  
Old 08 May 2005, 11:43   #9
Lomaxx
 
Posts: n/a
I just found a new personal favorite display-setting for WinUAE. Of course this depends on your personal taste. I, for myself, prefer quality over size and love scanlines. So i chose to run WinUAE in fullscreen-mode with the maximum resolution of my monitor which is 1280x1024 at 8bit (since most games do not use more than 256 colours), switch on horizontal and vertical centering, of course add my beloved scanlines and finaly switch on the null-filter.

This offers only a rather little output, but this way the picture is absolutely sharp, has the right aspect as far as i can say and hides the windows-desktop behind a black screen. All other settings i tried offered only an ugly screen with scanlines, didn't show the whole screen, were not centered correctly or showed a blurry picture.

The problem is that the TV-resolution is something arround 736x576 (might be wrong here) and in order to get a larger and _sharp_ picture i would need to use a 2x-filter which doubles the display-size which requires a monitor with a resolution with at least 1472x1152. Any other streched outputs like maybe 1,5x need quite some CPU-power and either result in a crappy scanline-effect or a blurry picture (or both), especially on TFTs. Of course you can argue that back in time the TV-screens didn't offer a sharp picture as well, still at the moment i prefer the smaller sharp picture.

Or am going completely wrong with the technical aspects in my thoughts? I am no expert regarding resolutions and filters.

Last edited by Lomaxx; 08 May 2005 at 11:50.
 
Old 08 May 2005, 12:11   #10
Lomaxx
 
Posts: n/a
Quote:
Originally Posted by Toni Wilen
Enable lores and disable line doubling for best d3d/opengl filter performance.
I just tried this setting too. Nice large picture in a good quality. Unfortunately no scanlines and you do not always get the complete screens as it seems:

The game i am testing my settings with is Traps&Treasures. And whith Toni's setting the text of the introduction after the title-screen is cut off left and right when there are very long text-lines. It's the german version, so i do not know how it looks in versions with english texts.

I attached a screenshot:
Attached Thumbnails
Click image for larger version

Name:	TT-Screenshot.png
Views:	345
Size:	24.4 KB
ID:	8499  
 
Old 09 May 2005, 09:39   #11
Stig
Registered User
 
Join Date: Mar 2005
Location: UK
Age: 47
Posts: 103
My WinXP desktop is running at 32bit 1024x768, WinUAE is set to fullscreen 32bit 720x576 - 60fps with normal Line Mode, Correct Aspect Ratio and Full Screen RTG enabled. My Workbench 3.1 setup is 8bit PAL 640x256 and here's the result:


Last edited by Stig; 09 May 2005 at 09:45.
Stig is offline  
Old 09 May 2005, 13:58   #12
Lomaxx
 
Posts: n/a
There is one thing i still miss about the display-settings when using the null-filter or no filter at all: You can only switch scanlines on and off, but not set a value of their intensity. I would like to have scanlines with an intensity of arround 30%. But that i only can do with D3D/OpenGl-rendering at the moment.

@Stig: Your screenshot is only a partial example. It has a resolution of 720x576 and as long as i look at it without stretching it, it of course looks good. You get a diffrent output-quality in a fullscreenmode. I am using an TFT (Eizo L557) and resizing an 720x576-screen to 1280x1024 (or 1024x768) wouldn't look very good if i stretch it. Especially with scanlines turned on.
Also i wonder why your picture shows scanlines when you use normal linemode. Does "Full Screen RTG" do that? I can not turn that option on with my current setup as it seems and i do not know what it does.

Last edited by Lomaxx; 09 May 2005 at 16:33.
 
Old 09 May 2005, 19:34   #13
Stig
Registered User
 
Join Date: Mar 2005
Location: UK
Age: 47
Posts: 103
Judging from the size of your monitor, you will get the best results by applying 8bit PAL Super-High Res Laced 1280x512 on Workbench but leaving the same 720x576 for WinUAE (I chosen this res to keep perfect proportions), anyhow, it looks great on my 16' monitor running at 1280x1024 but a bit too small on my 15' running at 1024x768, you should try them both and see which one suits better your tastes. I always get the scanlines (which I believe to be of very help when it comes to running Workbench at 640x256) in normal mode with or without RTG enabled, but they go away as I switch to Doubled.
Stig is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
IPF quality alexh project.SPS (was CAPS) 18 13 May 2009 13:30
Problems with graphics quality when using winuae! Unregistered support.WinUAE 13 27 August 2006 19:11
low quality sound icewizard2k5 support.Hardware 10 14 March 2005 13:05
can you explain the different quality in this games?? JudasEZT Retrogaming General Discussion 2 17 May 2004 12:12
scan quality Belgarath project.SPS (was CAPS) 24 15 January 2003 02:05

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 01:25.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.08760 seconds with 16 queries