19 December 2016, 12:38 | #1 |
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CRT shader without curvation
Hi everyone,
today I was trying the CRT shader inside FS-UAE and I really like it. The only thing that I want to get rid of is the curvation including the corner effect. I have already read that shaders are based on XML files that can be modified. In the crt.shader file I have commented out the line "#define CURVATURE" to disable curvature but I cannot get rid of the corner effect (curved corners), all my attemps have lead to a black screen. Does anybody know how to do that? Thanks in advance and best regards, Thomas |
19 December 2016, 14:07 | #2 |
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Solved it by myself.
I have changed the line vec3 mul_res = (col * weights + col2 * weights2).rgb * vec3(cval); to vec3 mul_res = (col * weights + col2 * weights2).rgb; // * vec3(cval); |
27 December 2016, 04:04 | #3 | |
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Quote:
I like playing with hq4x filter + Mask : aperture 1x2rb Also I would like to map certain buttons on my 360 controller to certain keys or emulator functions, again I know how to do it in WinUAE but not in FS-UAE. Thanks for reading. |
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28 December 2016, 12:18 | #4 |
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Hi,
I also didn't find the shader source files first, maybe they are included directly in the binaries. Anyway, I got the source files directly from the repository here: https://github.com/FrodeSolheim/fs-u...fs-uae/shaders You can modify the shader file then. Here's the full command line I am using right now to run FS-UAE directly with the shader and a game: Code:
fs-uae.exe --amiga_model=CD32 --joystick_port_1_mode="cd32 gamepad" --joystick_port_0_mode="mouse" --fullscreen=1 --low_resolution=1 --line_doubling=0 --keep_aspect=1 --shader="D:\Amiga\FS-UAE\my-crt.shader" --cdrom_drive_0="D:\Amiga\CD32\demo.cue" Thomas |
28 December 2016, 12:45 | #5 | |||
FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 43
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Quote:
Thomas[/QUOTE] Quote:
Quote:
Code:
joystick_0_button_0 = action_warp |
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25 February 2017, 17:46 | #6 |
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Join Date: Aug 2006
Location: Scunthorpe/United Kingdom
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Hi, sorry for the grave-dig - been trying to use the shader from here:
https://raw.githubusercontent.com/ze...alation.shader With FS-UAE on OSX, using the advanced settings window with shader = <path + filename> option, but I get "FS-UAE has quit unexpectedly" and no emulation. Using version 2.9.4-dev. Any ideas why it crashes? I'm pretty new to shaders so am probably using an incompatible shader. The other shaders seem to work fine from that tree. |
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