04 January 2017, 00:06 | #1 |
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WinUAE Memory Error?
Every time I quit WinUAE with F12 the program crashes with a memory error (see attached).
Anyone know what is causing this? I'm thinking it might be something in the configuration of WinUAE that is causing it but I'm not completely sure that it's WinUAE causing it. Last edited by DH; 14 November 2017 at 17:27. Reason: Deleted direct signature |
04 January 2017, 00:32 | #2 | |
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I usually use <Ctrl> + <F11> but you need to set that under "Miscellaneous". ...otherwise <Alt> + <F4> will do it |
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04 January 2017, 00:33 | #3 |
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Yes, I mean F12. When I use F12 to either reset the emulation or reload it or quit.
Last edited by DH; 14 November 2017 at 17:27. Reason: Deleted direct signature |
04 January 2017, 00:48 | #4 | |
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Are you using the 32-bit or 64-bit version? You know what Toni will want though in order to assist you further: a) enable full logging via Paths. b) upload resulting files. |
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04 January 2017, 00:53 | #5 | |
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Oh and I use(d) both 32 and 64bit versions. Last edited by DH; 14 November 2017 at 17:27. Reason: Deleted direct signature |
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04 January 2017, 11:21 | #6 |
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Dump file is the only thing that can help. (It should have saved winuae_xxxxx.dmp file in same directory as winuae.exe)
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04 January 2017, 20:00 | #7 | |
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Here are the log files; although I'm not sure they will be of any use. Last edited by DH; 14 November 2017 at 17:26. Reason: Deleted direct signature |
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04 January 2017, 20:46 | #8 |
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Going in to the Miscellaneous tab I changed the Graphics API to DirectDraw instead of Direct3D and it no longer crashes.
Not sure why it's doing it all of a sudden, I've used Direct3D on all the configs that I created so now I have to go through all my configs and change it. Gives me something to do besides play ARK! EDIT: The only issue here is that RTG is not DirectDraw compatible so all my programs that require DirectDraw will crash WinUAE with that memory error. Last edited by DH; 14 November 2017 at 17:26. Reason: Deleted direct signature |
04 January 2017, 21:26 | #9 |
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Attach your config file. (It seems a bit weird, KS 1.3 with 8M chip ram only)
What does it have to do with RTG when log shows no enabled RTG? EDIT: You probably have Windows error reporting completely disabled. Re-enable it to allow dump files to work. |
04 January 2017, 22:15 | #10 | ||
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Nope, it's enabled. Last edited by DH; 14 November 2017 at 17:26. Reason: Deleted direct signature |
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05 January 2017, 09:20 | #11 |
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Does it happen if you remove harddrive and boot to WB insert disk screen? (This is the unknown part, everyone has slightly different WB installation)
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05 January 2017, 19:56 | #12 |
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No, it still crashes.
Last edited by DH; 14 November 2017 at 17:26. Reason: Deleted direct signature |
05 January 2017, 21:14 | #13 |
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I believe that I figured it out. It was a NVIDIA driver issue. I reinstalled my video drivers and it *seems* to be working all better now. At least it doesn't crash anymore.
I ran winuae64.exe through the debugger and it kept stopping at my video driver (chunk?). So I reinstalled the drivers and it seems to be doing ok ATM. Although I still get that error (DirectDraw is not RTG hardware sprite compatible.). Or is that not a bug but a feature? Last edited by DH; 14 November 2017 at 17:25. Reason: Deleted direct signature |
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