![]() |
![]() |
#1 |
68k
Join Date: Sep 2005
Location: Somewhere
Posts: 829
|
Bobbo - clone of Robbo
Hello
Some long time ago I started working on Bobbo - clone of very well know polish game for Atari8bit - Robbo. And here you are, the very first and short movie from gameplay. I will continue work on this adventure of amiga system coding. [ Show youtube player ] Any comments are welcome. Regards asman |
![]() |
![]() |
#2 |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 44
Posts: 17,789
|
Thank you. Nice to see original graphics.
|
![]() |
![]() |
#3 |
Zone Friend
Join Date: May 2006
Location: France
Posts: 1,834
|
Always nice to see new game on the Amiga at first I though it was about the Infogrames game which I use to play a lot.
You need hardware scroll |
![]() |
![]() |
#4 | |
68k
Join Date: Sep 2005
Location: Somewhere
Posts: 829
|
Quote:
![]() |
|
![]() |
![]() |
#5 |
Zone Friend
Join Date: May 2006
Location: France
Posts: 1,834
|
Check ScrollRaster() and ScrollVPort() graphics library functions. I think that the first use the blitter and the second the copper. So the later should be faster but it depends of the size of the area to move, if small then blitter could be enough.
Kamel Last edited by kamelito; 15 March 2012 at 23:02. |
![]() |
![]() |
#6 | |
68k
Join Date: Sep 2005
Location: Somewhere
Posts: 829
|
Quote:
Thanks for answer. Perhaps I didn't mentioned that scroll area is smaller then window ![]() I don't catch the usage of ScrollVPort on WB screen, when I want to scroll some smaller area inside the window ![]() For me ScrollRaster is useless, becasue I must redraw damaged regions (and is slow because is so general ). I used raw copy from level bitmap into game window area. Regards asman |
|
![]() |
![]() |
#7 |
68k
Join Date: Sep 2005
Location: Somewhere
Posts: 829
|
Sad news....
Project closed, because one of owner (LK Avalon) said that I should not public game based on Robbo. Copyrights are complicated in this case... Thank you and sorry... |
![]() |
![]() |
#8 |
Zone Friend
Join Date: May 2006
Location: France
Posts: 1,834
|
![]() |
![]() |
![]() |
#9 |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 44
Posts: 17,789
|
They should not make any problems if you tell them that Bobbo will be free game. I always thought Janusz Pelc was friendly guy.
|
![]() |
![]() |
#10 |
Moderator
Join Date: Jul 2004
Location: Norwich, Norfolk, UK
Age: 37
Posts: 11,168
|
I can't see how they can claim there are problems with copyright for a clone, with a different name and graphics? If that was always the case there wouldn't be many games about at all...
|
![]() |
![]() |
#11 |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 44
Posts: 17,789
|
Graphics is the same.
|
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
A bejewelled clone, deviish clone, columns clone | Gordon | Looking for a game name ? | 10 | 16 June 2014 19:28 |
Amirobbo (Ami Robbo) request | bagpipes | request.Old Rare Games | 11 | 04 June 2012 20:59 |
New game for Amiga: Robbo clone | hextreme | Retrogaming General Discussion | 5 | 17 January 2009 08:47 |
Looking for trailblazer clone name | Orinoco | Looking for a game name ? | 2 | 21 November 2006 11:58 |
Aq, a new breakout clone | Paul | News | 1 | 29 August 2006 00:08 |
|
|