14 October 2005, 19:13 | #1 |
Retarded and dribbling
Join Date: Mar 2005
Location: Immingham
Age: 50
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Ruff `n` Tumble rips
After hours of messing about with the pallette functions on gfx rip,I eventually found the correct pallette for the sprites.The sprites are in st mode and with 6 bitplanes(which is a load of bollocks because they are 32 colour same as the tiles)Here`s the first forest sprites.
Edit :Lvl 2 sprites. Edit :Lvl 3 sprites. Last edited by gifgit; 15 March 2006 at 11:24. |
15 October 2005, 13:32 | #2 |
Retarded and dribbling
Join Date: Mar 2005
Location: Immingham
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Here are the first 3 lvl maps,I`ll do lvl 4 later.
Last edited by gifgit; 15 March 2006 at 11:23. |
15 October 2005, 19:23 | #3 |
Retarded and dribbling
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Here`s lvl 4.
Last edited by gifgit; 15 March 2006 at 11:23. |
14 November 2005, 22:59 | #4 |
Retarded and dribbling
Join Date: Mar 2005
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Having real problems getting the main sprite,anyone got any ideas?
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15 November 2005, 06:04 | #5 |
BlizzardPPC'less
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Drink more cider?
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15 November 2005, 08:33 | #6 |
Moderator
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spend some time for the sprites and you can get them like this...
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15 November 2005, 11:34 | #7 |
Retarded and dribbling
Join Date: Mar 2005
Location: Immingham
Age: 50
Posts: 443
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WOW! X_TO !!!!!
YOU ROCK |
15 November 2005, 21:55 | #8 |
Moderator
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they were not easy to rip...
each "half" sprite havea different height and the palette canĀ“t be found with GfxRip... many things todo manually... |
16 November 2005, 12:37 | #9 |
Registered User
Join Date: Jul 2005
Location: Germany
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excellent rips!
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13 April 2006, 09:37 | #10 |
Zone Friend
Join Date: Sep 2005
Location: Basement/Gdansk/Poland
Posts: 86
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Hi guys.
I have started one small GBA kind of remake using gfx from Ruff'n'Tumble. If you are courious, look at this thread: http://forums.ngine.de/viewtopic.php?t=1329 Just to let you know, I really appriciate your work with ripping and how it can be used. |
13 April 2006, 16:48 | #11 |
Retarded and dribbling
Join Date: Mar 2005
Location: Immingham
Age: 50
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@ Blindfold
I just played it and it looks and feels quite good,can`t wait till it`s finished |
14 April 2006, 02:27 | #12 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Hmm.... sounds VERY interesting... start a new thread and keep us informed on here!
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15 September 2006, 03:11 | #13 |
Posts: n/a
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Hi, Just wondering how one figures out the size of each sprite? I cut a sprite and measured it and came out with 32x52 but it appears slightly off. Is there an easy way to figure this out in general?
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15 September 2006, 03:22 | #14 |
Registered User
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for the main sprites its 640x144 pixel divided by 20 sprites in one row with 3 rows total. so it's 32x48 pixel for each sprite.
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28 January 2008, 20:24 | #15 |
Registered User
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Hi there,
I'm looking after sprite and level ripping for ruff'n'tumble. So, if some one have some of them, it will make me happy if he can send them to me iliak |
31 January 2008, 02:37 | #16 |
Registered User
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that's all I have on my drive. All credits go to the original ripper gifgit!
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31 January 2008, 14:11 | #17 |
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Thanks for the rips
Btw, if someone have the parameters for ripping under GfxRip... |
01 February 2008, 00:27 | #18 |
Registered User
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upload a savestate somewhere and pm me the link I will give you the settings for the sprites and tiles
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01 February 2008, 10:51 | #19 |
Registered User
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Here's the level 1_1.
Here's what I would like to rip : -Level's tiles gfx -Level data I dont really need gfx, but parameters to use with gfxrip and LvlRip. Thanks... |
01 February 2008, 14:45 | #20 |
Registered User
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see attached for GFXRip settings, I don't know how to get the level data ..
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