View Single Post
Old 03 April 2018, 11:26   #88
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,506
Multimonitor support is finally happening. Current feature plan is:

- Default works like previously, single output with virtual super-switcher-box that automatically/manually with END+F9 can switch virtual Amiga monitors in single WinUAE window.
- Native (chipset) mode output is always mapped to first (default) "monitor".
- Each RTG board/Video port graphics adapter can be moved from default monitor "switch box" to different monitor. Any extra monitor can only have single "video cable" connected, on the fly switching won't be supported.

For example:

- native in first window.
- uaegfx in second window. If program is run that takes over hardware and won't switch RTG off (no proper startup code), program will appear in native mode window normally with uaegfx window still active. (which appears frozen). Both windows are still updated in real-time if program also updates rtg board's VRAM or changes modes etc..
- video port adapter in 3rd window, like A2024, OpalVision, Toaster (when/if it gets emulated) etc.. Or another RTG board.

Physical multi-monitor probably will be supported by 1:1 mapping virtual Amiga monitors to physical monitors. Full-window mode only. Fullscreen won't be supported, it is not possible to have multiple fullscreen mode monitors active simultaneously.

native/uaegfx multi-window mode is already working. First official beta will be released when multi-window mode gets stable enough.
Toni Wilen is online now  
 
Page generated in 0.05474 seconds with 11 queries