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Old 04 March 2019, 18:25   #23
arcanist
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Join Date: Dec 2017
Location: Austin, TX
Age: 37
Posts: 254
Quote:
Originally Posted by phx View Post
That's why I stepped back. I sensed that my late entry could have caused stress and displeasure with some contestants, which was not my intention. Additionally, CH was partly based on an engine which I wrote a year ago.

I prefer to still being able to have friendly talks with them in this forum. When money comes into play, it can easily destroy friendships and cause envy.
Makes sense, though I'm sad your game couldn't join us.

I see gamedev competitions a bit like independent music labels (or demoparties for a closer analogy). Less about money, more about exposure and friendly competition. It's easier to get smaller games seen by more people when they're released together.

Though I suspect exposure won't be a problem for Celtic Heart, it looks fab.
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