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Old 11 October 2015, 21:11   #1
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eXeler0's Avatar
Join Date: Feb 2015
Location: Sweden
Age: 46
Posts: 1,682
Godot 2d engine...

Would a 68k port of the 2d part of the Godot engine (link below)... feasible if the target was 060 or Apollo-core only?

Before we talk crowdsourcing , how much work to get it working? (Ballpark figure) Are there better/wiser alternatives? If so, what are they?
Further development of BlitzBasic2x?

For the record, I'm talking about creating an 68k Amiga OS "build", not actually porting the Editor environment.

Last edited by eXeler0; 12 October 2015 at 01:21.
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