Thread: Suggestions
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Old 11 July 2013, 12:34   #33
Codetapper
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Join Date: May 2001
Location: Auckland / New Zealand
Posts: 3,182
Quote:
Originally Posted by Bastich View Post
Have I missed the option or can the option be added to save out the maps as a tile lookup rather than an image e.g. byte/word/long per tile within the map file?
As a binary file? Or something else?

The only current way (which can be added, I just have never needed it) is to tick "Show indexes" on the map tab, then create the map. It'll spit out the map in text in the "Map Data" tab like so:

Row 1: $0071, $0072, $007C, $003B, $0035, $002E
Row 2: $8005, $0035, $0040, $007C, $0070, $0071
Row 3: $006E, $0001, $0010, $2080, $007A, $0077

If people say what exactly they want, it can be added. For Amiga users a source file with dc.x statements? A binary file? CSV data without the row numbers? The raw data before masks/shifts/translations or after all that stuff? Rearranged data or exactly how it looks in memory (eg. Brat with or without the 15 useless bytes between each tile). I really don't know what people want yet...
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