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Old 15 May 2017, 23:35   #10
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Join Date: Aug 2005
Location: Germany
Age: 46
Posts: 11,151
Why you do think it was designed for 4:3 full screen? Most of the Amiga games weren't designed for a real fullscreen. Dark Seed is an original PAL game as it seems. The 320x200 viewable image is centered on a PAL monitor/TV. Of course you cut the bottom then in lower NTSC resolution.

And for the flicker. NTSC doesn't fix it properly anyway. Play the CD32 version or use a flickerfixer for the disk version.

Based on 1992 Cyberdreams PC (DOS) release.
PC versions: EGA, VGA
Don't know if that's true. But it would explain the 320x200 viewable Amiga image. A lot of PC games used this resolution back then.

Last edited by Retro-Nerd; 15 May 2017 at 23:43.
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