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Old 13 May 2006, 15:22   #9
Galahad/FLT
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Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 8,986
Quote:
Originally Posted by Parsec
Slightly off topic but I always remember thinking Xenon wasn't that well programmed

It's a damn fine game but technically it always looked like they wrote one version to suit ST/Amiga - scrolling definitely wasn't up to usual Amiga standards e.g. Hybris.

Or is it simply the case that it's an ST port?

They were too adventuruous with the three layers of scrolling, plus it was a Bitmap Brothers trademark/tradeoff. They would rather a game ran at a constant 25frames than run at 50 frames and keep dropping the frame rate when there was too much on screen.
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