Quote:
Originally Posted by Daedalus
That's not quite the whole story. On AGA, the 16-colour bank can be any bank of 16 in the 256 registers for even sprite channels, and any other bank of 16 for odd channels, whereas under OCS/ECS it was fixed as pens 16-31 for every channel. But all sprites using the same channels still have to use the same bank. Under AGA, this lets you use a different palette for each 3/4 colour sprite, but 15/16 colour sprites all still have to share the same bank because they're all considered odd.
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I do stand corrected, I was hasty in reading the docs earlier and now do recall this strange limitation. I'll get my coat.