Quote:
Originally Posted by Amigajay
The DOS version only used 16 colours in game because they wanted it to run in high res mode.
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Really I thought it was 256 colours? So it's in 640x480x4 ?!?!
Quote:
Originally Posted by AmigaHope
Pretty much every early-mid 1980's arcade game that got a bad OCS port. Some of them were doable on OCS (fed with more RAM) but some of them weren't. Rygar AGA is an example of how you can do an almost arcade perfect port of an old game where it wasn't previously possible.
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Yep Prisoner of War, Wardner, Ghouls N Ghosts, Ikari Warriors, Contra
Quote:
Originally Posted by sandruzzo
What about a Full 3D Polygons games?
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Yes the origional star wars game with filled vectors even in 16 colours would have been nice.