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Old 16 September 2021, 14:03   #35
leonard
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Join Date: Apr 2013
Location: paris
Posts: 133
Quote:
Originally Posted by meynaf View Post
Personnally i would reconsider using own encoded soundchip output rather than original music code and data. For example COSO/TFMX songs are quite small and you could reuse player code where appropriate.
oh of course it would make data a lot smaller! but this is a totally different issue. I just used AmigAtari demo as a size benchmark. I could use "De Profundis" demo too, contains a lot of amiga demo data. ( but packed 2 disks with zx0 could take hours )
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