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Old 09 April 2018, 14:18   #444
Tigerskunk
Inviyya Dude!
 
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Join Date: Sep 2016
Location: Amiga Island
Posts: 2,770
Off course we are talking about this with hindsight..

I think discussing about how with a few tweaks the Amiga could have been a much more impressive machine is okay...

Sandruzzo thinks that fast ram could have done it, and I think the more wide sprites plus better parallaxing capabilities might have been amazing.

I think these two things are the weak points of the OCS, since the C64 already had 24 px wide sprites, and dual playfield might be a nice addition to the Amigas capabalities, but having 8 colours in the background and 7 in the foreground is a bit of a waste. 4 bg + 15 fg would have made some very accurate arcade conversions possible.

In the end the OCS Amiga is what it is, though, and there is no changing that-
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