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Old 17 February 2020, 10:46   #10
roondar
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Join Date: Jul 2015
Location: The Netherlands
Posts: 1,723
Using Dual Playfield mode for one Copper controlled road layer and one graphics layer is a very smart move. Done well, that makes drawing the road pretty much "free". The cost is obviously a low number of colours per scanline, which is probably why it's not normally seen.

I wonder how much raster time is left...

Impressive stuff for sure, though. Thanks for sharing
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