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Old 13 January 2010, 15:06   #15
Galahad/FLT
Going nowhere

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Join Date: Oct 2001
Location: United Kingdom
Age: 46
Posts: 7,326
Quote:
Originally Posted by Angus View Post
I think the jst version can save games - but I think there are other issues, perhaps there would be some time-saving source code?

Cheers.
No, its a specific KickEMU or game problem.

I know why my original release didn't progress beyond level 1, because I didn't know the game saved progress as it went.

But originally I used KickDOS to install Space Hulk and that is no longer in use, but using KickEMU to install it as files, i'm having issues where as soon as the game goes to load a game file, the whole thing just hangs.

i've got a feeling its a CIA interrupt problem, either the game isn't coded correctly, or KickEMU has a bug, and i'm leaning more toward the former at the moment.
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