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Old 14 March 2019, 17:54   #8
clenched
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Join Date: Sep 2008
Location: Gainesville U.S.A.
Posts: 700
Some Amiga testing here: Latest aos3 VBCC and Target software. Instead of having to stand watch for hours, this is the way time was measured. Time stamp of bmptoraw[.exe] (first compiled) is subtracted from that of CelticHeart.adf (last) to get elapsed time close enough.

Code:
Windows (MinGW):     00h 01m 57s
WinUAE + JIT:        00h 13m 59s
Amiga 500 + A530:    13h 17m 42s
Trap Runner has over twice the levels, two more worlds of gfx (three if Pacman counts), an intro, maybe more music. I wonder how long would that take on the Amiga?
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