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Old 14 March 2011, 00:29   #18
Lonewolf10
AMOS Extensions Developer
 
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Join Date: Jun 2007
Location: near Cambridge, UK
Age: 44
Posts: 1,924
Well I agree with both Thorham and StingRay. If you were to look at the source of my current demo, you will find stupid comments like moves #1 -> d1 in the stuff I wrote when I started coding it (October last year), but now I write comments like sprite direction

I think it is necessary to write stupid comments in the beginning, because if anything else it helps to build ones confidence in using the instruction. Atleast if you forgot what it does you have an easy lookup.
I do think it's definately a good idea to write a "stupid comment" after instructions like move.l 4(a0,d0.w),d1 which are quite confusing for beginners - or atleast it was for me.


Regards,
Lonewolf10
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