I've got a little mystery that I'd like to be solved. A way of solving it could be to figure out which graphics editor was used by Captive's programmer. Unfortunately, after 19 years, he forgot. So, I'm hoping someone here can answer.
The internal graphics have a header to determine the bitmap type, read counts, size and number of bitplanes. These headers are not used by Captive itself.
For example
Code:
04,01,68,01 ; Graphic header
0007E000 ; ******
00600E00 ; ** ****
019F8180 ; ** ****** **
06FFFC60 ; ** ************** **
0FFFFF30 ; ******************** **
1F8FF198 ; ****** ******** ** **
1FDFFBC8 ; ******* ********** **** *
3F07E1CC ; ****** ****** *** **
3E8BD0E4 ; ***** * * **** * *** *
358DB164 ; ** * ** ** ** ** * ** *
378FF5E4 ; ** **** ******** * **** *
27A7F5E4 ; * **** * ******* * **** *
2727EDE4 ; * *** * ****** ** **** *
2727EDE4 ; * *** * ****** ** **** *
2673CCE4 ; * ** *** **** ** *** *
Captive was written in 1989-1990, so it would have to be a pretty old software. Any ideas? I don't think it would just be done by hand because it would've been useless to have a header.