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Old 24 July 2017, 20:18   #52
Cowcat
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Join Date: Apr 2013
Location: Mallorca
Posts: 758
Found the culprit of hangs with timedemos (at least in my non released beta ):

In fact happens in game -just use crusader with "sunstaff" weapon for example or when a wizard attacks you : possible crash in game or most likely when closing game-.

Particles.

Load game with the minimum "-particles 512". The maxparticles used by default ( a wooping 7000) exceed minigl vertexbuffers.

Hope this bug ends for the time being. Or wait for new bugs in the next build.
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