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Old 04 August 2014, 09:32   #19
meynaf
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Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,323
Quote:
Originally Posted by Galahad/FLT View Post
I'm just wondering if its worth spending a little time doing a basic GEM/XBIOS emulator, just like in the earlier days of WHDLoad when they used a basic DOS call emulator for AmigaDOS loading games?

Would probably be enough to get games that don't directly access ST registers to work.

I suspect just like Amiga, you can call a certain TRAP to get a base address for a screen, and call a TRAP to activate that base address to setup screen and display.
I'm afraid it could be a little bit more complicated than this. Games not only setup the screen but also use a lot of other features. For example OIDS even used the TRAP #2 for some graphic operations.
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