Quote:
Originally Posted by E-Penguin
€9 is what, two pints of beer these days? Seems reasonable.
I'm curious as to how you managed dual play field of 16 colours each in ECS.
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Exactly. That's a bit of an achievement, considering this is the AGA dual playfield features and that the games is an ECS one (and this is why I was speaking of Castlevania, remembering a technical demo of Amiten with the Dracula X character and because Castlevania just got an horizontal scrolling, like Coco Banana (beautiful name by the way
) . Having 2x16 colors layers seems enough to have a good port of a variant of this game).
Still, I don't understand what is AMOS in DamienD point of view, and why coding in AMOS professionnal should'nt be considering as coding.