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Old 03 May 2019, 03:55   #20
005AGIMA
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005AGIMA's Avatar
 
Join Date: Jan 2019
Location: Perth, Australia & England
Age: 49
Posts: 472
CRAZY thought...... and this comes from me thinking about how the Spectrum version worked (You loaded each level from TAPE), and the way games like Batman (The movie) worked.......

What if it was a multi disk game?

Batman, as I understand it (from a player perspective not a dev perspective), kind of loads individual "games" to a point. LEvel 1 and 5 being platform (disk 1). Level 2 and 4 being street (driving and flying) (Disk 2), and level 3 being the chemical puzzle. (can't remember which disk lol)

This I would assume, allowed them to have more assets.

So if a new Outrun also used Multi disk, perhaps you'd be able to achieve the depth of asset variation of the original?

Now of course swapping disks would be a pain in the arse as it interrupts the flow of driving coast to coast, but meh....we lived with MUCH WORSE on the spectrum re TAPE loading times...and fails.

Did outrun on Amiga stop and load more assets from the disk anyway? On level progression? I can't recall.

May play through AF on the weekend to see.
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