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Old 10 October 2012, 22:53   #7
Join Date: Oct 2012
Location: Uppsala, Sweden
Posts: 10
I could actually do it all in Blitz with malloc, peek and poke. Just wanted to know if there was a faster way. But you have to use to OS malloc anyway, even in assembly, so I suppose there's not so much difference. Also, of course, I want to be able to do Blitz libs to limit the size of my already too big source file.

Since there is a lot of Sweds in this thread, I can recomend reading this thread, where morot explains how and why dynamic data structures cause bubbles in the CPU pipeline.

Oh, and the Blitz manual and other stuff can be found here:
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