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Old 22 November 2019, 08:16   #1676
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Join Date: Oct 2017
Location: Sunderland, England
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Originally Posted by nullobject View Post
No, but obviously this is a much-loved game

My emulator is a fairly recent implementation:

I wrote it mostly to learn how the Rygar arcade hardware works. Everything I learned when writing the emulator helped me to write a FPGA core for the MiSTer platform, which re-creates the original arcade hardware at a chip-level.

I'm just putting the finishing touches on the FPGA core now.
This is excellent and thanks for the kind words.

On a side note of your project i would be interested to know from your point of view having studied the hardware how many sprites and their sizes the arcade board can through around?

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