View Single Post
Old 21 May 2013, 02:37   #17
NovaCoder
Registered User
 
NovaCoder's Avatar
 
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
I've been making a bit more progress on this, I think it's almost 'finished' now. As in finished for a 'bit of a hack'

It will support the following: Events, Graphics, Sound and Threading
Will not support: Timers (too slow and crappy) or the SDL mixer (too hard, see above)

As some of you know, I've been using it to help port Descent Rebirth to AGA and that game seems to be holding together ok so far. As another test, I tried to build DosBox v0.74 with my library and the sound and graphics were fine but I did find some bugs in my library with the keyboard handling (which I've now fixed). It was quite a nice test actually because it only took 10 mins of updates to go from the existing RTG SDL to a working DosBox using my AGA version

Next up I'm probably going to have a little go with an Exult port to help test my SDL library further.

I'm now thinking that if I were take the RTG graphics code from the existing SDL library and then copy that code into my version it would give us 2 fast SDL versions for 68k ports

Last edited by NovaCoder; 21 May 2013 at 06:45.
NovaCoder is offline  
 
Page generated in 0.04279 seconds with 11 queries