Hi Sascha,
Did I understand this right, did you do the NEO-GEO emulator?
Can you please explain a little bit how the chipset is accessed on NEO-GEO,
so that we understand what would be needed to emulate it?
Lets say you would have an AMIGA with the following specs.
Fast 68k CPU > 100 MIPS
128 MB fast memory
15bit direct color framebuffer
How much effort would you estimate to get the NEO-GEO emulator running?
Could all NEO GEO games run this way?
Cheers
Gunnar
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